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Wednesday, 25 May 2011 18:32

MAC address Vendor code

Written by Administrator

Vendor codes

Ethernet hardware addresses are 48 bits, expressed as 12 hexadecimal digits (0-9, plus A-F, capitalized). These 12 hex digits consist of the first/left 6 digits (which should match the vendor of the Ethernet interface within the station) and the last/right 6 digits which specify the interface serial number for that interface vendor.

Ethernet addresses might be written unhyphenated (e.g. 123456789ABC), or with one hyphen (e.g. 123456-789ABC), but should be written hyphenated by octets (e.g. 12-34-56-78-9A-BC).

These addresses are physical station addresses, not multicast nor broadcast, so the second hex digit (reading from the left) will be even, not odd.

According to some informal correspondence, when the IEEE assigns an Ethernet address block, a block of 2**25 is reserved. Both a unicast and a multicast (group address) block, in a pair. Thus multicast groups for vendor-specific uses tend to match the non-multicast vendor assignments with "010000" added. This rule seems to be true for most of the addresses in these files.

A portion of the vendor block address is reportedly assigned serially, with the other portion intentionally assigned randomly. If there is a global algorithm for which addresses are designated to be physical (in a chipset) versus logical (assigned in software), or globally-assigned versus locally-assigned addresses, some of the known addresses do not follow the scheme (e.g AA0003; 02xxxx).

Address checker at: http://www.arcai.com/mac-addressnetcard-brand-checker.html


000001	SuperLAN-2U
000002	BBN (was internal usage only, no longer used)
000009	powerpipes?
00000C	Cisco
00000E	Fujitsu
00000F	NeXT
000010	Hughes LAN Systems (formerly Sytek)
000011	Tektronix
000015	Datapoint Corporation
000018	Webster Computer Corporation	Appletalk/Ethernet Gateway
00001A	AMD (?)
00001B	Novell (now Eagle Technology)
00001C	JDR Microdevices		generic, NE2000 drivers
00001D	Cabletron
00001F	Cryptall Communications Corp.
000020	DIAB (Data Intdustrier AB)
000021	SC&C (PAM Soft&Hardware also reported)
000022	Visual Technology
000023	ABB Automation AB, Dept. Q
000024	Olicom
000029	IMC
00002A	TRW
00002C	NRC - Network Resources Corporation - MultiGate Hub1+, Hub2, etc
000032	GPT Limited (reassigned from GEC Computers Ltd)
000037	Oxford Metrics Ltd
00003B	Hyundai/Axil			Sun clones
00003C	Auspex
00003D	AT&T
00003F	Syntrex Inc
000044	Castelle
000046	ISC-Bunker Ramo, An Olivetti Company
000048	Epson
000049	Apricot Ltd.
00004B	APT	-ICL also reported
00004C	NEC Corporation
00004F	Logicraft 386-Ware P.C. Emulator
000051	Hob Electronic Gmbh & Co. KG
000052	Optical Data Systems
000055	AT&T
000058	Racore Computer Products Inc
00005A	SK	(Schneider & Koch in Europe and Syskonnect outside of Europe)
00005A	Xerox 806 (unregistered)
00005B	Eltec
00005D	RCE
00005E	U.S. Department of Defense (IANA)
00005F	Sumitomo
000061	Gateway Communications
000062	Honeywell
000063	Hewlett-Packard		LanProbe
000064	Yokogawa Digital Computer Corp
000065	Network General
000066	Talaris
000068	Rosemount Controls
000069	Concord Communications, Inc (although someone said Silicon Graphics)
00006B	MIPS
00006D	Case
00006E	Artisoft, Inc.
00006F	Madge Networks Ltd.		Token-ring adapters
000073	DuPont
000075	Bell Northern Research (BNR)
000077	Interphase		[Used in other systems, e.g. MIPS, Motorola]
000078	Labtam Australia
000079	Networth Incorporated	[bought by Compaq, used in Netelligent series]
00007A	Ardent
00007B	Research Machines
00007D	Cray Research Superservers,Inc		[Also Harris (3M) (old)]
00007E	NetFRAME multiprocessor network servers
00007F	Linotype-Hell AG		Linotronic typesetters
000080	Cray Communications (formerly Dowty Network Services)	[Also shows as "Harris (3M) (new)" and/or "Imagen(?)" elsewhere]
000081	Synoptics
000083	Tadpole Technology  [had Optical Data Systems which is wrong according to both]
000084	Aquila (?), ADI Systems Inc.(?)
000086	Gateway Communications Inc. (then Megahertz & now 3com)
000087	Hitachi
000089	Cayman Systems			Gatorbox
00008A	Datahouse Information Systems
00008E	Solbourne(?), Jupiter(?) (I've had confirming mail on Solbourne)
000092	Unisys, Cogent (both reported)
000093	Proteon
000094	Asante				MAC
000095	Sony/Tektronix
000097	Epoch
000098	Cross Com
000099	Memorex Telex Corporations
00009F	Ameristar Technology
0000A0	Sanyo Electronics
0000A2	Wellfleet
0000A3	Network Application Technology (NAT)
0000A4	Acorn
0000A5	Compatible Systems Corporation
0000A6	Network General (internal assignment, not for products)
0000A7	Network Computing Devices (NCD)	X-terminals
0000A8	Stratus Computer, Inc.
0000A9	Network Systems
0000AA	Xerox				Xerox machines
0000AC	Conware Netzpartner		[had Apollo, claimed incorrect]
0000AE	Dassault Automatismes et Telecommunications
0000AF	Nuclear Data			Acquisition Interface Modules (AIM)
0000B0	RND (RAD Network Devices)
0000B1	Alpha Microsystems Inc.
0000B3	CIMLinc
0000B4	Edimax
0000B5	Datability			Terminal Servers
0000B6	Micro-matic Research
0000B7	Dove				Fastnet
0000BB	TRI-DATA Systems Inc.		Netway products, 3274 emulators
0000BC	Allen-Bradley
0000C0	Western Digital now SMC (Std. Microsystems Corp.)
0000C1	Olicom A/S
0000C5	Farallon Computing Inc
0000C6	HP Intelligent Networks Operation (formerly Eon Systems)
0000C8	Altos
0000C9	Emulex				Terminal Servers, Print Servers
0000CA	LANcity Cable Modems (now owned by BayNetworks)
0000CC	Densan Co., Ltd.
0000CD	Industrial Research Limited
0000D0	Develcon Electronics, Ltd.
0000D1	Adaptec, Inc.			"Nodem" product
0000D2	SBE Inc
0000D3	Wang Labs
0000D4	PureData
0000D7	Dartmouth College (NED Router)
0000D8	old Novell NE1000's (before about 1987?) (also 3Com)
0000DD	Gould
0000DE	Unigraph
0000E1	Hitachi (laptop built-in)
0000E2	Acer Counterpoint
0000E3	Integrated Micro Products Ltd
0000E4	mips?
0000E6	Aptor Produits De Comm Indust
0000E8	Accton Technology Corporation
0000E9	ISICAD, Inc.
0000ED	April
0000EE	Network Designers Limited [also KNX Ltd, a former division]
0000EF	Alantec				(now owned by ForeSystems)
0000F0	Samsung
0000F2	Spider Communications		(Montreal, not Spider Systems)
0000F3	Gandalf Data Ltd. - Canada
0000F4	Allied Telesis, Inc.
0000F6	A.M.C. (Applied Microsystems Corp.)
0000F8	DEC
0000FB	Rechner zur Kommunikation
0000FD	High Level Hardware (Orion, UK)
0000FF	Camtec Electronics (UK) Ltd.
000102	BBN (Bolt Beranek and Newman, Inc.)	internal usage (not registered)
000143	IEEE 802
000150	Megahertz (now 3com) modem
000163	NDC (National Datacomm Corporation)
000168	W&G (Wandel & Goltermann)	[incorrect according to W&G]
0001C8	Thomas Conrad Corp.
0001FA	Compaq (PageMarq printers)
000204	Novell NE3200
000205	Hamilton (Sparc Clones)
000216	ESI (Extended Systems, Inc)	print servers
000288	Global Village (PCcard in Mac portable)
0003C6	Morning Star Technologies Inc
000400	Lexmark (Print Server)
0004AC	IBM				PCMCIA Ethernet adapter.
000502	Apple (PCI bus Macs)
00059A	PowerComputing (Mac clone)
0005A8	PowerComputing			Mac clones
00060D	Hewlett-Packard			JetDirect token-ring interfaces
000629	IBM RISC6000 system
00067C	Cisco
0006C1	Cisco
000701	Racal-Datacom
00070D	Cisco				2511 Token Ring
000852	Technically Elite Concepts
000855	Fermilab
0008C7	Compaq
001007	Cisco Systems			Catalyst 1900
00100B	Cisco Systems
00100D	Cisco Systems			Catalyst 2924-XL
001011	Cisco Systems			Cisco 75xx
00101F	Cisco Systems			Catalyst 2901
001029	Cisco Systems			Catalyst 5000
00102F	Cisco Systems			Cisco 5000
00104B	3Com				3C905-TX PCI
00105A	3Com				Fast Etherlink XL in a Gateway 2000
001060	Billington			Novell NE200 Compatible
001079	Cisco				5500 Router
00107A	Ambicom (was Tandy?)
00107B	Cisco Systems
001083	HP-UX E 9000/889
0010A4	Xircom				RealPort 10/100 PC Card
0010A6	Cisco
0010D7	Argosy				EN 220 Fast Ethernet PCMCIA
0010F6	Cisco
001700	Kabel
002000	Lexmark (Print Server)
002005	simpletech
002008	Cable & Computer Technology
00200C	Adastra Systems Corp
002011	Canopus Co Ltd
002017	Orbotech
002018	Realtek
00201A	Nbase
002025	Control Technology Inc (Industrial Controls and Network Interfaces)
002028	Bloomberg
002029	TeleProcessing CSU/DSU (now owned by ADC/Kentrox)
00202B	ATML (Advanced Telecommunications Modules, Ltd.)
002035	IBM (International Business Machines)	mainframes, Etherjet printers
002036	BMC Software
002042	Datametrics Corp
002045	SolCom Systems Limited
002048	Fore Systems Inc
00204B	Autocomputer Co Ltd
00204C	Mitron Computer Pte Ltd
002056	Neoproducts
002061	Dynatech Communications Inc
002063	Wipro Infotech Ltd
002066	General Magic Inc
002067	Node Runner Inc
00206B	Minolta Co., Ltd		Network printers
002078	Runtop Inc
002085	3COM SuperStack II UPS management module
00208A	Sonix Communications Ltd
00208B	Focus Enhancements
00208C	Galaxy Networks Inc
002094	Cubix Corporation
0020A5	Newer Technology
0020A6	Proxim Inc
0020A7	Pairgain Technologies, Inc.
0020AF	3COM Corporation
0020B2	CSP (Printline Multiconnectivity converter)
0020B6	Agile Networks Inc
0020B9	Metricom, Inc.
0020C5	Eagle NE2000
0020C6	NECTEC
0020D0	Versalynx Corp.			"The One Port" terminal server
0020D2	RAD Data Communications Ltd
0020D3	OST (Ouet Standard Telematique)
0020D8	NetWave
0020DA	Xylan
0020DC	Densitron Taiwan Ltd
0020E0	PreMax PE-200 (PCMCIA NE2000-clone card, sold by InfoExpress)
0020E5	Apex Data
0020EE	Gtech Corporation
0020F6	Net Tek & Karlnet Inc
0020F8	Carrera Computers Inc
0020FC	Matrox
004001	Zero One Technology Co Ltd (ZyXEL?)
004005	TRENDware International Inc.; Linksys; Simple Net; all three reported
004009	Tachibana Tectron Co Ltd
00400B	Crescendo (now owned by Cisco)
00400C	General Micro Systems, Inc.
00400D	LANNET Data Communications
004010	Sonic				Mac Ethernet interfaces
004011	Facilities Andover Environmental Controllers
004013	NTT Data Communication Systems Corp
004014	Comsoft Gmbh
004015	Ascom
004017	XCd XJet - HP printer server card
00401C	AST				Pentium/90 PC (emulating AMD EISA card)
00401F	Colorgraph Ltd
004020	Pilkington Communication
004023	Logic Corporation
004025	Molecular Dynamics
004026	Melco Inc
004027	SMC Massachusetts		[Had:Sigma (?), maybe the "S"?]
004028	Netcomm
00402A	Canoga-Perkins
00402B	TriGem
00402F	Xlnt Designs Inc (XDI)
004030	GK Computer
004032	Digital Communications
004033	Addtron Technology Co., Ltd.
004036	TribeStar
004039	Optec Daiichi Denko Co Ltd
00403C	Forks, Inc.
004041	Fujikura Ltd.
004043	Nokia Data Communications
004048	SMD Informatica S.A.
00404C	Hypertec Pty Ltd.
00404D	Telecomm Techniques
00404F	Space & Naval Warfare Systems
004050	Ironics, Incorporated
004052	Star Technologies Inc
004053	Datum [Bancomm Division]	TymServe 2000
004054	Thinking Machines Corporation
004057	Lockheed-Sanders
004059	Yoshida Kogyo K.K.
00405B	Funasset Limited
00405D	Star-Tek Inc
004066	Hitachi Cable, Ltd.
004067	Omnibyte Corporation
004068	Extended Systems
004069	Lemcom Systems Inc
00406A	Kentek Information Systems Inc
00406E	Corollary, Inc.
00406F	Sync Research Inc
004072	Applied Innovation
004074	Cable and Wireless
004076	AMP Incorporated
004078	Wearnes Automation Pte Ltd
00407F	Agema Infrared Systems AB
004082	Laboratory Equipment Corp
004085	SAAB Instruments AB
004086	Michels & Kleberhoff Computer
004087	Ubitrex Corporation
004088	Mobuis			NuBus (Mac) combination video/EtherTalk
00408A	TPS Teleprocessing Sys. Gmbh
00408C	Axis Communications AB
00408E	CXR/Digilog
00408F	WM-Data Minfo AB
004090	Ansel Communications	PC NE2000 compatible twisted-pair ethernet cards
004091	Procomp Industria Eletronica
004092	ASP Computer Products, Inc.
004094	Shographics Inc
004095	Eagle Technologies	[UMC also reported]
004096	Telesystems SLW Inc
00409A	Network Express Inc
00409C	Transware
00409D	DigiBoard		Ethernet-ISDN bridges
00409E	Concurrent Technologies Ltd.
00409F	Lancast/Casat Technology Inc
0040A4	Rose Electronics
0040A6	Cray Research Inc.
0040AA	Valmet Automation Inc
0040AD	SMA Regelsysteme Gmbh
0040AE	Delta Controls, Inc.
0040AF	Digital Products, Inc. (DPI).
0040B4	3COM K.K.
0040B5	Video Technology Computers Ltd
0040B6	Computerm Corporation
0040B9	MACQ Electronique SA
0040BD	Starlight Networks Inc
0040C1	Bizerba-Werke Wilheim Kraut
0040C2	Applied Computing Devices
0040C3	Fischer and Porter Co.
0040C5	Micom Communications Corp.
0040C6	Fibernet Research, Inc.
0040C7	Danpex Corporation
0040C8	Milan Technology Corp.
0040CC	Silcom Manufacturing Technology Inc
0040CF	Strawberry Tree Inc
0040D0	DEC/Compaq
0040D2	Pagine Corporation
0040D4	Gage Talker Corp.
0040D7	Studio Gen Inc
0040D8	Ocean Office Automation Ltd
0040DC	Tritec Electronic Gmbh
0040DF	Digalog Systems, Inc.
0040E1	Marner International Inc
0040E2	Mesa Ridge Technologies Inc
0040E3	Quin Systems Ltd
0040E5	Sybus Corporation
0040E7	Arnos Instruments & Computer
0040E9	Accord Systems, Inc.
0040EA	PlainTree Systems Inc
0040ED	Network Controls International Inc
0040F0	Micro Systems Inc
0040F1	Chuo Electronics Co., Ltd.
0040F4	Cameo Communications, Inc.
0040F5	OEM Engines
0040F6	Katron Computers Inc
0040F9	Combinet
0040FA	Microboards Inc
0040FB	Cascade Communications Corp.
0040FD	LXE
0040FF	Telebit Corporation		Personal NetBlazer
004854	Digital SemiConductor		21143/2 based 10/100
004F49	Realtek
004F4B	Pine Technology Ltd.
005004	3com				3C90X
00500F	Cisco
00504D	Repotec Group
00504E	UMC				UM9008 NE2000-compatible ISA Card for PC
005050	Cisco
005069	PixStream Incorporated
0050BD	Cisco
0050E2	Cisco
005500	Xerox
006008	3Com				3Com PCI form factor 3C905 TX board
006009	Cisco				Catalyst 5000 Ethernet switch
006025	Active Imaging Inc.
00602F	Cisco
006030	VillageTronic			used on Amiga
00603E	Cisco				100Mbps interface
006047	Cisco
00604E	Cycle Computer (Sun MotherBoard Replacements)
006052	Realtek				(RTL 8029 == PCI NE2000)
00605C	Cisco
006067	Acer Lan
006070	Cisco				routers (2524 and 4500)
006083	Cisco Systems, Inc.		3620/3640 routers
00608C	3Com (1990 onwards)
006094	AMD PCNET PCI
006097	3Com
0060B0	Hewlett-Packard
0060F5	Phobos FastEthernet for Unix WS
008000	Multitech Systems Inc
008001	Periphonics Corporation
008004	Antlow Computers, Ltd.
008005	Cactus Computer Inc.
008006	Compuadd Corporation
008007	Dlog NC-Systeme
008009	Jupiter Systems (older MX-600 series machines)
00800D	Vosswinkel FU
00800F	SMC (Standard Microsystem Corp.)
008010	Commodore
008012	IMS Corp.			IMS failure analysis tester
008013	Thomas Conrad Corp.
008015	Seiko Systems Inc
008016	Wandel & Goltermann
008017	PFU
008019	Dayna Communications		"Etherprint" product
00801A	Bell Atlantic
00801B	Kodiak Technology
00801C	Cisco
008021	Newbridge Networks Corporation
008023	Integrated Business Networks
008024	Kalpana
008026	Network Products Corporation
008029	Microdyne Corporation
00802A	Test Systems & Simulations Inc
00802C	The Sage Group PLC
00802D	Xylogics, Inc.			Annex terminal servers
00802E	Plexcom, Inc.
008033	Formation (?)
008034	SMT-Goupil
008035	Technology Works
008037	Ericsson Business Comm.
008038	Data Research & Applications
00803B	APT Communications, Inc.
00803D	Surigiken Co Ltd
00803E	Synernetics
00803F	Hyundai Electronics
008042	Force Computers
008043	Networld Inc
008045	Matsushita Electric Ind Co
008046	University of Toronto
008048	Compex, used by Commodore and DEC at least
008049	Nissin Electric Co Ltd
00804C	Contec Co., Ltd.
00804D	Cyclone Microsystems, Inc.
008051	ADC Fibermux
008052	Network Professor
008057	Adsoft Ltd
00805A	Tulip Computers International BV
00805B	Condor Systems, Inc.
00805C	Agilis(?)
00805F	Compaq Computer Corporation
008060	Network Interface Corporation
008062	Interface Co.
008063	Richard Hirschmann Gmbh & Co
008064	Wyse
008067	Square D Company
008069	Computone Systems
00806A	ERI (Empac Research Inc.)
00806B	Schmid Telecommunication
00806C	Cegelec Projects Ltd
00806D	Century Systems Corp.
00806E	Nippon Steel Corporation
00806F	Onelan Ltd
008071	SAI Technology
008072	Microplex Systems Ltd
008074	Fisher Controls
008079	Microbus Designs Ltd
00807B	Artel Communications Corp.
00807C	FiberCom
00807D	Equinox Systems Inc
008082	PEP Modular Computers Gmbh
008086	Computer Generation Inc.
008087	Okidata
00808A	Summit (?)
00808B	Dacoll Limited
00808C	Netscout Systems (formerly Frontier Software Development)
00808D	Westcove Technology BV
00808E	Radstone Technology
008090	Microtek International Inc
008092	Japan Computer Industry, Inc.
008093	Xyron Corporation
008094	Sattcontrol AB
008096	HDS (Human Designed Systems)	X terminals
008098	TDK Corporation
00809A	Novus Networks Ltd
00809B	Justsystem Corporation
00809D	Datacraft Manufactur'g Pty Ltd
00809F	Alcatel Business Systems
0080A1	Microtest
0080A3	Lantronix	(see also 0800A3)
0080A6	Republic Technology Inc
0080A7	Measurex Corp
0080AD	CNet Technology			Used by Telebit (among others)
0080AE	Hughes Network Systems
0080AF	Allumer Co., Ltd.
0080B1	Softcom A/S
0080B2	NET (Network Equipment Technologies)
0080B6	Themis corporation
0080BA	Specialix (Asia) Pte Ltd
0080C0	Penril Datability Networks
0080C2	IEEE				802.1 Committee
0080C6	Soho
0080C7	Xircom, Inc.
0080C8	D-Link	(also Solectek Pocket Adapters, and LinkSys PCMCIA)
0080C9	Alberta Microelectronic Centre
0080CE	Broadcast Television Systems
0080D0	Computer Products International
0080D3	Shiva				Appletalk-Ethernet interface
0080D4	Chase Limited
0080D6	Apple Mac Portable(?)
0080D7	Fantum Electronics
0080D8	Network Peripherals
0080DA	Bruel & Kjaer
0080E0	XTP Systems Inc
0080E3	Coral (?)
0080E7	Lynwood Scientific Dev Ltd
0080EA	The Fiber Company
0080F0	Kyushu Matsushita Electric Co
0080F1	Opus
0080F3	Sun Electronics Corp
0080F4	Telemechanique Electrique
0080F5	Quantel Ltd
0080F7	Zenith Communications Products
0080FB	BVM Limited
0080FE	Azure Technologies Inc
009004	3Com
009027	Intel
0090B1	Cisco
00902B	Cisco				Ethernet Switches and Light Streams
009086	Cisco
009092	Cisco
0090AB	Cisco
0090B1	Cisco
0090F2	Cisco				Ethernet Switches and Light Streams
00A000	Bay Networks			Ethernet switch
00A00C	Kingmax Technology Inc.		PCMCIA card
00A024	3com
00A040	Apple (PCI Mac)
00A04B	Sonic Systems Inc.		EtherFE 10/100 PCI for Mac or PC
00A073	Com21
00A083	Intel
00A092	Intermate International		[LAN printer interfaces]
00A0AE	Network Peripherals, Inc.
00A0C8	Adtran, Inc.
00A0C9	Intel (PRO100B and PRO100+)	[used on Cisco PIX firewall among others]
00A0CC	Lite-On		(used by MacSense in Adapter for Mac, also seen in PCs)
00A0D1	National Semiconductor		[COMPAQ Docking Station]
00A0D2	Allied Telesyn
00AA00	Intel
00B0D0	Computer Products International
00C000	Lanoptics Ltd
00C001	Diatek Patient Managment
00C002	Sercomm Corporation
00C003	Globalnet Communications
00C004	Japan Business Computer Co.Ltd
00C005	Livingston Enterprises Inc	Portmaster (OEMed by Cayman)
00C006	Nippon Avionics Co Ltd
00C007	Pinnacle Data Systems Inc
00C008	Seco SRL
00C009	KT Technology (s) Pte Inc
00C00A	Micro Craft
00C00B	Norcontrol A.S.
00C00C	ARK PC Technology, Inc.
00C00D	Advanced Logic Research Inc
00C00E	Psitech Inc
00C00F	QNX Software Systems Ltd.	[also Quantum Software Systems Ltd]
00C011	Interactive Computing Devices
00C012	Netspan Corp
00C013	Netrix
00C014	Telematics Calabasas
00C015	New Media Corp
00C016	Electronic Theatre Controls
00C017	Fluke
00C018	Lanart Corp
00C01A	Corometrics Medical Systems
00C01B	Socket Communications
00C01C	Interlink Communications Ltd.
00C01D	Grand Junction Networks, Inc.	(Cisco Catalyst also reported)
00C01F	S.E.R.C.E.L.
00C020	Arco Electronic, Control Ltd.
00C021	Netexpress
00C023	Tutankhamon Electronics
00C024	Eden Sistemas De Computacao SA
00C025	Dataproducts Corporation
00C027	Cipher Systems, Inc.
00C028	Jasco Corporation
00C029	Kabel Rheydt AG
00C02A	Ohkura Electric Co
00C02B	Gerloff Gesellschaft Fur
00C02C	Centrum Communications, Inc.
00C02D	Fuji Photo Film Co., Ltd.
00C02E	Netwiz
00C02F	Okuma Corp
00C030	Integrated Engineering B. V.
00C031	Design Research Systems, Inc.
00C032	I-Cubed Limited
00C033	Telebit Corporation
00C034	Dale Computer Corporation
00C035	Quintar Company
00C036	Raytech Electronic Corp
00C039	Silicon Systems
00C03B	Multiaccess Computing Corp
00C03C	Tower Tech S.R.L.
00C03D	Wiesemann & Theis Gmbh
00C03E	Fa. Gebr. Heller Gmbh
00C03F	Stores Automated Systems Inc
00C040	ECCI
00C041	Digital Transmission Systems
00C042	Datalux Corp.
00C043	Stratacom
00C044	Emcom Corporation
00C045	Isolation Systems Inc
00C046	Kemitron Ltd
00C047	Unimicro Systems Inc
00C048	Bay Technical Associates
00C049	US Robotics Total Control (tm) NETServer Card
00C04D	Mitec Ltd
00C04E	Comtrol Corporation
00C04F	Dell
00C050	Toyo Denki Seizo K.K.
00C051	Advanced Integration Research
00C055	Modular Computing Technologies
00C056	Somelec
00C057	Myco Electronics
00C058	Dataexpert Corp
00C059	Nippondenso Corp
00C05B	Networks Northwest Inc
00C05C	Elonex PLC
00C05D	L&N Technologies
00C05E	Vari-Lite Inc
00C060	ID Scandinavia A/S
00C061	Solectek Corporation
00C063	Morning Star Technologies Inc	May be miswrite of 0003C6
00C064	General Datacomm Ind Inc
00C065	Scope Communications Inc
00C066	Docupoint, Inc.
00C067	United Barcode Industries
00C068	Philp Drake Electronics Ltd
00C069	California Microwave Inc
00C06A	Zahner-Elektrik Gmbh & Co KG
00C06B	OSI Plus Corporation
00C06C	SVEC Computer Corp
00C06D	Boca Research, Inc.
00C06F	Komatsu Ltd
00C070	Sectra Secure-Transmission AB
00C071	Areanex Communications, Inc.
00C072	KNX Ltd
00C073	Xedia Corporation
00C074	Toyoda Automatic Loom Works Ltd
00C075	Xante Corporation	
00C076	I-Data International A-S
00C077	Daewoo Telecom Ltd
00C078	Computer Systems Engineering
00C079	Fonsys Co Ltd
00C07A	Priva BV
00C07B	Ascend Communications		ISDN bridges/routers
00C07D	RISC Developments Ltd
00C07F	Nupon Computing Corp
00C080	Netstar Inc
00C081	Metrodata Ltd
00C082	Moore Products Co
00C084	Data Link Corp Ltd
00C085	Canon
00C086	The Lynk Corporation
00C087	UUNET Technologies Inc
00C089	Telindus Distribution
00C08A	Lauterbach Datentechnik Gmbh
00C08B	RISQ Modular Systems Inc
00C08C	Performance Technologies Inc
00C08D	Tronix Product Development
00C08E	Network Information Technology
00C08F	Matsushita Electric Works, Ltd.
00C090	Praim S.R.L.
00C091	Jabil Circuit, Inc.
00C092	Mennen Medical Inc
00C093	Alta Research Corp.
00C095	Znyx (Network Appliance); Jupiter Systems (MX-700); Apple (G3)  all seen
00C096	Tamura Corporation
00C097	Archipel SA
00C098	Chuntex Electronic Co., Ltd.
00C09B	Reliance Comm/Tec, R-Tec Systems Inc
00C09C	TOA Electronic Ltd
00C09D	Distributed Systems Int'l, Inc.
00C09F	Quanta Computer Inc
00C0A0	Advance Micro Research, Inc.
00C0A1	Tokyo Denshi Sekei Co
00C0A2	Intermedium A/S
00C0A3	Dual Enterprises Corporation
00C0A4	Unigraf OY
00C0A7	SEEL Ltd
00C0A8	GVC Corporation
00C0A9	Barron McCann Ltd
00C0AA	Silicon Valley Computer
00C0AB	Jupiter Technology Inc
00C0AC	Gambit Computer Communications
00C0AD	Computer Communication Systems
00C0AE	Towercom Co Inc DBA PC House
00C0B0	GCC Technologies,Inc.
00C0B2	Norand Corporation
00C0B3	Comstat Datacomm Corporation
00C0B4	Myson Technology Inc
00C0B5	Corporate Network Systems Inc
00C0B6	Meridian Data Inc
00C0B7	American Power Conversion Corp
00C0B8	Fraser's Hill Ltd.
00C0B9	Funk Software Inc
00C0BA	Netvantage
00C0BB	Forval Creative Inc
00C0BD	Inex Technologies, Inc.
00C0BE	Alcatel - Sel
00C0BF	Technology Concepts Ltd
00C0C0	Shore Microsystems Inc
00C0C1	Quad/Graphics Inc
00C0C2	Infinite Networks Ltd.
00C0C3	Acuson Computed Sonography
00C0C4	Computer Operational
00C0C5	SID Informatica
00C0C6	Personal Media Corp
00C0C8	Micro Byte Pty Ltd
00C0C9	Bailey Controls Co
00C0CA	Alfa, Inc.
00C0CB	Control Technology Corporation
00C0CD	Comelta S.A.
00C0D0	Ratoc System Inc
00C0D1	Comtree Technology Corporation (EFA also reported)
00C0D2	Syntellect Inc
00C0D4	Axon Networks Inc
00C0D5	Quancom Electronic Gmbh
00C0D6	J1 Systems, Inc.
00C0D9	Quinte Network Confidentiality Equipment Inc
00C0DB	IPC Corporation (Pte) Ltd
00C0DC	EOS Technologies, Inc.
00C0DE	ZComm Inc
00C0DF	Kye Systems Corp
00C0E1	Sonic Solutions
00C0E2	Calcomp, Inc.
00C0E3	Ositech Communications Inc
00C0E4	Landis & Gyr Powers Inc
00C0E5	GESPAC S.A.
00C0E6	TXPORT
00C0E7	Fiberdata AB
00C0E8	Plexcom Inc
00C0E9	Oak Solutions Ltd
00C0EA	Array Technology Ltd.
00C0EC	Dauphin Technology
00C0ED	US Army Electronic Proving Ground
00C0EE	Kyocera Corporation
00C0EF	Abit Corporation
00C0F0	Kingston Technology Corporation
00C0F1	Shinko Electric Co Ltd
00C0F2	Transition Engineering Inc
00C0F3	Network Communications Corp
00C0F4	Interlink System Co., Ltd.
00C0F5	Metacomp Inc
00C0F6	Celan Technology Inc.
00C0F7	Engage Communication, Inc.
00C0F8	About Computing Inc.
00C0FA	Canary Communications Inc
00C0FB	Advanced Technology Labs
00C0FC	ASDG Incorporated
00C0FD	Prosum
00C0FF	Box Hill Systems Corporation
00DD00	Ungermann-Bass			IBM RT
00DD01	Ungermann-Bass
00DD08	Ungermann-Bass
00E011	Uniden Corporation
00E014	Cisco
00E016	rapid-city (now a part of bay networks)
00E018	Asustek		Intel 82558-based Integrated Fast Ethernet for WIM
00E01E	Cisco
00E029	SMC EtherPower II 10/100
00E02C	AST - built into 5166M PC motherboard (win95 id's as Intel)
00E034	Cisco
00E039	Paradyne 7112 T1 DSU/CSU
00E04F	Cisco
00E07D	Encore (Netronix?)		10/100 PCI Fast ethernet card
00E081	Tyan Computer Corp.		Onboard Intel 82558 10/100
00E083	Jato Technologies, Inc.
00E08F	Cisco Systems			Catalyst 2900 series
00E098	Linksys				PCMCIA card
00E0A3	Cisco Systems			Catalyst 1924
00E0B0	Cisco Systems			Various systems reported
00E0B8	AMD PCNet			in a Gateway 2000
00E0C5	BCOM Electronics Inc.
00E0ED	New Link
00E0F7	Cisco
00E0F9	Cisco
00E0FE	Cisco
020406	BBN				internal usage (not registered)
020701	Interlan [now Racal-InterLAN]	DEC (UNIBUS or QBUS), Apollo, Cisco
020701	Racal-Datacom
026060	3Com
026086	Satelcom MegaPac (UK)
02608C	3Com				IBM PC; Imagen; Valid; Cisco; Macintosh
02A0C9	Intel
02AA3C	Olivetti
02CF1F	CMC				Masscomp; Silicon Graphics; Prime EXL
02E03B	Prominet Corporation		Gigabit Ethernet Switch
02E6D3	BTI (Bus-Tech, Inc.)		IBM Mainframes
048845	Bay Networks			token ring line card
080001	Computer Vision
080002	3Com (formerly Bridge)
080003	ACC (Advanced Computer Communications)
080005	Symbolics			Symbolics LISP machines
080006	Siemens Nixdorf			PC clone
080007	Apple
080008	BBN (Bolt Beranek and Newman, Inc.)
080009	Hewlett-Packard
08000A	Nestar Systems
08000B	Unisys also Ascom-Timeplex (former Unisys subsidiary)
08000D	ICL (International Computers, Ltd.)
08000E	NCR/AT&T
08000F	SMC (Standard Microsystems Corp.)
080010	AT&T [misrepresentation of 800010?]
080011	Tektronix, Inc.
080014	Excelan				BBN Butterfly, Masscomp, Silicon Graphics
080017	National Semiconductor Corp. (used to have Network System Corp., wrong NSC)
08001A	Tiara? (used to have Data General)
08001B	Data General
08001E	Apollo
08001F	Sharp
080020	Sun
080022	NBI (Nothing But Initials)
080023	Matsushita Denso
080025	CDC
080026	Norsk Data (Nord)
080027	PCS Computer Systems GmbH
080028	TI				Explorer
08002B	DEC
08002E	Metaphor
08002F	Prime Computer			Prime 50-Series LHC300
080030	CERN
080032	Tigan
080036	Intergraph			CAE stations
080037	Fuji Xerox
080038	Bull
080039	Spider Systems
08003B	Torus Systems
08003D	cadnetix
08003E	Motorola			VME bus processor modules
080041	DCA (Digital Comm. Assoc.)
080044	DSI (DAVID Systems, Inc.)
080045	???? (maybe Xylogics, but they claim not to know this number)
080046	Sony
080047	Sequent
080048	Eurotherm Gauging Systems
080049	Univation
08004C	Encore
08004E	BICC	[3com bought BICC, so may appear on 3com equipment as well]
080051	Experdata
080056	Stanford University
080057	Evans & Sutherland (?)
080058	???				DECsystem-20
08005A	IBM
080066	AGFA				printers, phototypesetters etc.
080067	Comdesign
080068	Ridge
080069	Silicon Graphics
08006A	ATTst (?)
08006E	Excelan
080070	Mitsubishi
080074	Casio
080075	DDE (Danish Data Elektronik A/S)
080077	TSL (now Retix)
080079	Silicon Graphics
08007C	Vitalink			TransLAN III
080080	XIOS
080081	Crosfield Electronics
080083	Seiko Denshi
080086	Imagen/QMS
080087	Xyplex				terminal servers
080088	McDATA Corporation
080089	Kinetics			AppleTalk-Ethernet interface
08008B	Pyramid
08008D	XyVision			XyVision machines
08008E	Tandem / Solbourne Computer ?
08008F	Chipcom Corp.
080090	Retix, Inc.			Bridges
09006A	AT&T
10005A	IBM
100090	Hewlett-Packard			Advisor products
1000D4	DEC
1000E0	Apple A/UX			(modified addresses for licensing)
2E2E2E	LAA (Locally Administered Address) for Meditech Systems
3C0000	3Com				dual function (V.34 modem + Ethernet) card
400003	Net Ware (?)
444553	Microsoft			(Windows95 internal "adapters")
444649	DFI (Diamond Flower Industries)
475443	GTC (Not registered!)		(This number is a multicast!)
484453	HDS ???
484C00	Network Solutions
4854E8	winbond?
4C424C	Information Modes software modified addresses (not registered?)
525400	Realtek (UpTech? also reported)
52544C	Novell 2000
5254AB	REALTEK (a Realtek 8029 based PCI Card)
565857	Aculab plc			audio bridges
800010	AT&T [misrepresented as 080010? One source claims this is correct]
80AD00	CNET Technology Inc. (Probably an error, see instead 0080AD)
AA0000	DEC				obsolete
AA0001	DEC				obsolete
AA0002	DEC				obsolete
AA0003	DEC				Global physical address for some DEC machines
AA0004	DEC				Local logical address for DECNET systems
C00000	Western Digital (may be reversed 00 00 C0?)
EC1000	Enance Source Co., Ltd.	PC clones(?)
E20C0F	Kingston Technologies
Saturday, 21 May 2011 03:59

What is TCP/IP stack_fingerprinting

Written by Administrator

This going to be key enough information for TCP/IP learner.

TCP has a random seq number that need exist in each of it's packet. Each OS has it's own way to come up with this "Random" number. this leave us space to Detect . "fingerPrinting" which OS is  packets been sent from. Each packet transfer on internet are content of either TCP or UDP or ICMP, for user.  for routing purpose, there are other like BGP/RIP those work above Layer 2 and below application layer.  when our data are transfered from end to end,  anything below Layer 2 could be changed by switch or router, but unlikely layer 3 's content be altered.  so this leave us some space to use to different purpose.  TCP fingerPrinting is one of them.

The purpose of TCP fingureprinting is to identify the operation system of a device.  about why you need to know this information is another story, we can talk later. in this topic, we only talk about why this technology work.

We need to read some text before give details.  as usual :)

Reference:

>>>.Reliability:

 

 

The TCP must recover from data that is damaged, lost, duplicated, or

delivered out of order by the internet communication system.  This

is achieved by assigning a sequence number to each octet

transmitted, and requiring a positive acknowledgment (ACK) from the

receiving TCP.  If the ACK is not received within a timeout

interval, the data is retransmitted.  At the receiver, the sequence

numbers are used to correctly order segments that may be received

out of order and to eliminate duplicates.  Damage is handled by

adding a checksum to each segment transmitted, checking it at the

receiver, and discarding damaged segments

 

Since connections must be established between unreliable hosts and

over the unreliable internet communication system, a handshake

mechanism with clock-based sequence numbers is used to avoid

erroneous initialization of connections.

>>>>>>>>>>>>>>>>>>>

 

Notice the line with bold font ?  two key information here 1. Each TCP packet have to have a SEQ number.  2. this SEQ number generated by OS, not by application, not by hardware, not by user, it is "suggested" to be "clock-based".   this is interesting.   because we know for sure, each OS have their own way to generate TIME and Random.   when you gather enough packet from one end , you can match the logic of the packet's SEQ to how it is generated.  and this lead to OS detection.

SO  it is "SEQ"------"Gather packet" ---- OS detection.

Ref: http://en.wikipedia.org/wiki/TCP/IP_stack_fingerprinting

 

 

 

TRANSMISSION CONTROL PROTOCOL http://www.ietf.org/rfc/rfc793.txt

 

 

 

http://nmap.org/book/osdetect-methods.html

 

 

 

Tools: Nmap

 

 

 

 

 

Thursday, 19 May 2011 16:05

Understanding IP Addressing

Written by Administrator

On the Internet each device is assigned a unique IP address.

IP address consists of 32 bits, usually to display a 4-octet from decimal format instead of the binary digits of the form 0-255.
For example, IP address: 168.212.226.204 in binary form is 101,010,00.,110,101.. But we have to remember the number of decimal places, rather than a binary number, so we use a decimal number to represent the IP address, in describing them more easily.
However, the binary number is important, because this will determine the type of network the IP address belongs to. IP addresses are divided into two parts, a fixed network and node address, or host. Address class to determine which part of the network address and which part of the respective node address. All of the nodes on a given network share the same network prefix but must have a unique host number.

Class a network binary addresses start with 0, so a decimal number can be anywhere from 1 to 126. (The first octet) the first 8 bits identifies the network, and the remaining 24 bits indicate the host within the network. An example of a class a IP address Yes 102.168., "102" identifies the network and the "168.212.226" identifies the host on the network.
Class b network binary addresses start with 10, so a decimal number can be anywhere from 128 to 191. (127 reserved for loopback and used for internal testing on a local computer). The first 16 bits (two bytes) identifies the network and the remaining 16 bits indicate the host within the network. An example of a class b IP address 168.212.226.204 in the "168.212" identifies the network and "226.204" identifies the host on the network.
Class c network binary addresses start with 110, so a decimal number can be anywhere from 192 to 223. 24th (the first three octets) identify the network and the remaining 8 bits indicate the host within the network. An example of a class c IP address 200.168.212.226 in the "200.168.212" identifies the network and "226" identifies the host on the network.
Class d network binary addresses start--1110 years, so a decimal number can be anywhere between 224 and 239. D class methods that support multicast network.
Class e network binary addresses start--1111 years, so a decimal number can be anywhere from 240 to 255. Class e network used in experiments. They will never be recorded or been used.

 

 

Wednesday, 18 May 2011 13:49

About Arcai.com

Written by Administrator

Arcai.com start since 1999, as a networking expert and offering advices to network/security query.  products includes NetCut, netcut defender

Arcai.com is the very first one discover ARP weakness, and publish it to Microsoft/Cisco/Sun/IBM. also IEEF.   Through no response from the industry owner of ARP.  arcai.com release the tool that help detect and protect from ARP spoofing attack.  It has been running for over 10 years since first release.

Arcai.com is still continue to support/develop new feature to service the public.

Saturday, 14 May 2011 03:14

The different types of Proxy Servers

Written by Administrator

There are many different types of Proxy Servers out there. Depending on the purpose you can get Proxy Servers to route any of these common protocols, and many more:

FTP
HTTP
Gopher
IRC
MSN
AIM
ICQ
VOIP
SSL

So out of the common types of Proxy Servers, you end up with the following:

FTP Proxy Server:

Relays and caches FTP Traffic.

HTTP Proxy Server:

A one way request to retrieve Web Pages.

Socks Proxy Server:

A newer protocol to allow relaying of far more different types of data, whether TCP or UDP.

NAT Proxy Server:

This one works a little different, it allows the redirection of all packets without a Program having to support a Proxy Server.

SSL Proxy Server:

An extension was created to the HTTP Proxy Server which allows relaying of TCP data similar to a Socks Proxy Server. This one done mainly to allow encryption of Web Page requests.

Furthermore, a Proxy Server can be split into another two Categories:

Anonymous:

An Anonymous Proxy Server blocks the remote Computer from knowing the identity of the Computer using the Proxy Server to make requests.

Transparent:

A Transparent Proxy Server tells the remote Computer the IP Address of your Computer. This provides no privacy.

Anonymous Proxy Servers can further be broken down into two more categories, Elite and Disguised. An Elite Proxy Server is not identifiable to the remote computer as a Proxy in any way. A Disguised Proxy Server gives the remote computer enough information to let it know that it is a Proxy, however it still does not give away the IP of the Computer it is relaying information for.

Saturday, 14 May 2011 03:13

Internet Protocol, Version 6

Written by Administrator

 






Network Working Group                                         S. Deering
Request for Comments: 2460                                         Cisco
Obsoletes: 1883                                                R. Hinden
Category: Standards Track                                          Nokia
                                                           December 1998


                  Internet Protocol, Version 6 (IPv6)
                             Specification

Status of this Memo

   This document specifies an Internet standards track protocol for the
   Internet community, and requests discussion and suggestions for
   improvements.  Please refer to the current edition of the "Internet
   Official Protocol Standards" (STD 1) for the standardization state
   and status of this protocol.  Distribution of this memo is unlimited.

Copyright Notice

   Copyright (C) The Internet Society (1998).  All Rights Reserved.

Abstract

   This document specifies version 6 of the Internet Protocol (IPv6),
   also sometimes referred to as IP Next Generation or IPng.

Table of Contents

   1. Introduction..................................................2
   2. Terminology...................................................3
   3. IPv6 Header Format............................................4
   4. IPv6 Extension Headers........................................6
       4.1 Extension Header Order...................................7
       4.2 Options..................................................9
       4.3 Hop-by-Hop Options Header...............................11
       4.4 Routing Header..........................................12
       4.5 Fragment Header.........................................18
       4.6 Destination Options Header..............................23
       4.7 No Next Header..........................................24
   5. Packet Size Issues...........................................24
   6. Flow Labels..................................................25
   7. Traffic Classes..............................................25
   8. Upper-Layer Protocol Issues..................................27
       8.1 Upper-Layer Checksums...................................27
       8.2 Maximum Packet Lifetime.................................28
       8.3 Maximum Upper-Layer Payload Size........................28
       8.4 Responding to Packets Carrying Routing Headers..........29



Deering & Hinden            Standards Track                     [Page 1]

RFC 2460                   IPv6 Specification              December 1998


   Appendix A. Semantics and Usage of the Flow Label Field.........30
   Appendix B. Formatting Guidelines for Options...................32
   Security Considerations.........................................35
   Acknowledgments.................................................35
   Authors' Addresses..............................................35
   References......................................................35
   Changes Since RFC-1883..........................................36
   Full Copyright Statement........................................39

1.  Introduction

   IP version 6 (IPv6) is a new version of the Internet Protocol,
   designed as the successor to IP version 4 (IPv4) [RFC-791].  The
   changes from IPv4 to IPv6 fall primarily into the following
   categories:

      o  Expanded Addressing Capabilities

         IPv6 increases the IP address size from 32 bits to 128 bits, to
         support more levels of addressing hierarchy, a much greater
         number of addressable nodes, and simpler auto-configuration of
         addresses.  The scalability of multicast routing is improved by
         adding a "scope" field to multicast addresses.  And a new type
         of address called an "anycast address" is defined, used to send
         a packet to any one of a group of nodes.

      o  Header Format Simplification

         Some IPv4 header fields have been dropped or made optional, to
         reduce the common-case processing cost of packet handling and
         to limit the bandwidth cost of the IPv6 header.

      o  Improved Support for Extensions and Options

         Changes in the way IP header options are encoded allows for
         more efficient forwarding, less stringent limits on the length
         of options, and greater flexibility for introducing new options
         in the future.

      o  Flow Labeling Capability

         A new capability is added to enable the labeling of packets
         belonging to particular traffic "flows" for which the sender
         requests special handling, such as non-default quality of
         service or "real-time" service.






Deering & Hinden            Standards Track                     [Page 2]

RFC 2460                   IPv6 Specification              December 1998


      o  Authentication and Privacy Capabilities

         Extensions to support authentication, data integrity, and
         (optional) data confidentiality are specified for IPv6.

   This document specifies the basic IPv6 header and the initially-
   defined IPv6 extension headers and options.  It also discusses packet
   size issues, the semantics of flow labels and traffic classes, and
   the effects of IPv6 on upper-layer protocols.  The format and
   semantics of IPv6 addresses are specified separately in [ADDRARCH].
   The IPv6 version of ICMP, which all IPv6 implementations are required
   to include, is specified in [ICMPv6].

2.  Terminology

   node        - a device that implements IPv6.

   router      - a node that forwards IPv6 packets not explicitly
                 addressed to itself.  [See Note below].

   host        - any node that is not a router.  [See Note below].

   upper layer - a protocol layer immediately above IPv6.  Examples are
                 transport protocols such as TCP and UDP, control
                 protocols such as ICMP, routing protocols such as OSPF,
                 and internet or lower-layer protocols being "tunneled"
                 over (i.e., encapsulated in) IPv6 such as IPX,
                 AppleTalk, or IPv6 itself.

   link        - a communication facility or medium over which nodes can
                 communicate at the link layer, i.e., the layer
                 immediately below IPv6.  Examples are Ethernets (simple
                 or bridged); PPP links; X.25, Frame Relay, or ATM
                 networks; and internet (or higher) layer "tunnels",
                 such as tunnels over IPv4 or IPv6 itself.

   neighbors   - nodes attached to the same link.

   interface   - a node's attachment to a link.

   address     - an IPv6-layer identifier for an interface or a set of
                 interfaces.

   packet      - an IPv6 header plus payload.

   link MTU    - the maximum transmission unit, i.e., maximum packet
                 size in octets, that can be conveyed over a link.




Deering & Hinden            Standards Track                     [Page 3]

RFC 2460                   IPv6 Specification              December 1998


   path MTU    - the minimum link MTU of all the links in a path between
                 a source node and a destination node.

   Note: it is possible, though unusual, for a device with multiple
   interfaces to be configured to forward non-self-destined packets
   arriving from some set (fewer than all) of its interfaces, and to
   discard non-self-destined packets arriving from its other interfaces.
   Such a device must obey the protocol requirements for routers when
   receiving packets from, and interacting with neighbors over, the
   former (forwarding) interfaces.  It must obey the protocol
   requirements for hosts when receiving packets from, and interacting
   with neighbors over, the latter (non-forwarding) interfaces.

3.  IPv6 Header Format

   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |Version| Traffic Class |           Flow Label                  |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |         Payload Length        |  Next Header  |   Hop Limit   |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |                                                               |
   +                                                               +
   |                                                               |
   +                         Source Address                        +
   |                                                               |
   +                                                               +
   |                                                               |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |                                                               |
   +                                                               +
   |                                                               |
   +                      Destination Address                      +
   |                                                               |
   +                                                               +
   |                                                               |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

   Version              4-bit Internet Protocol version number = 6.

   Traffic Class        8-bit traffic class field.  See section 7.

   Flow Label           20-bit flow label.  See section 6.

   Payload Length       16-bit unsigned integer.  Length of the IPv6
                        payload, i.e., the rest of the packet following
                        this IPv6 header, in octets.  (Note that any





Deering & Hinden            Standards Track                     [Page 4]

RFC 2460                   IPv6 Specification              December 1998


                        extension headers [section 4] present are
                        considered part of the payload, i.e., included
                        in the length count.)

   Next Header          8-bit selector.  Identifies the type of header
                        immediately following the IPv6 header.  Uses the
                        same values as the IPv4 Protocol field [RFC-1700
                        et seq.].

   Hop Limit            8-bit unsigned integer.  Decremented by 1 by
                        each node that forwards the packet. The packet
                        is discarded if Hop Limit is decremented to
                        zero.

   Source Address       128-bit address of the originator of the packet.
                        See [ADDRARCH].

   Destination Address  128-bit address of the intended recipient of the
                        packet (possibly not the ultimate recipient, if
                        a Routing header is present).  See [ADDRARCH]
                        and section 4.4.






























Deering & Hinden            Standards Track                     [Page 5]

RFC 2460                   IPv6 Specification              December 1998


4.  IPv6 Extension Headers

   In IPv6, optional internet-layer information is encoded in separate
   headers that may be placed between the IPv6 header and the upper-
   layer header in a packet.  There are a small number of such extension
   headers, each identified by a distinct Next Header value.  As
   illustrated in these examples, an IPv6 packet may carry zero, one, or
   more extension headers, each identified by the Next Header field of
   the preceding header:

   +---------------+------------------------
   |  IPv6 header  | TCP header + data
   |               |
   | Next Header = |
   |      TCP      |
   +---------------+------------------------


   +---------------+----------------+------------------------
   |  IPv6 header  | Routing header | TCP header + data
   |               |                |
   | Next Header = |  Next Header = |
   |    Routing    |      TCP       |
   +---------------+----------------+------------------------


   +---------------+----------------+-----------------+-----------------
   |  IPv6 header  | Routing header | Fragment header | fragment of TCP
   |               |                |                 |  header + data
   | Next Header = |  Next Header = |  Next Header =  |
   |    Routing    |    Fragment    |       TCP       |
   +---------------+----------------+-----------------+-----------------

   With one exception, extension headers are not examined or processed
   by any node along a packet's delivery path, until the packet reaches
   the node (or each of the set of nodes, in the case of multicast)
   identified in the Destination Address field of the IPv6 header.
   There, normal demultiplexing on the Next Header field of the IPv6
   header invokes the module to process the first extension header, or
   the upper-layer header if no extension header is present.  The
   contents and semantics of each extension header determine whether or
   not to proceed to the next header.  Therefore, extension headers must
   be processed strictly in the order they appear in the packet; a
   receiver must not, for example, scan through a packet looking for a
   particular kind of extension header and process that header prior to
   processing all preceding ones.





Deering & Hinden            Standards Track                     [Page 6]

RFC 2460                   IPv6 Specification              December 1998


   The exception referred to in the preceding paragraph is the Hop-by-
   Hop Options header, which carries information that must be examined
   and processed by every node along a packet's delivery path, including
   the source and destination nodes.  The Hop-by-Hop Options header,
   when present, must immediately follow the IPv6 header.  Its presence
   is indicated by the value zero in the Next Header field of the IPv6
   header.

   If, as a result of processing a header, a node is required to proceed
   to the next header but the Next Header value in the current header is
   unrecognized by the node, it should discard the packet and send an
   ICMP Parameter Problem message to the source of the packet, with an
   ICMP Code value of 1 ("unrecognized Next Header type encountered")
   and the ICMP Pointer field containing the offset of the unrecognized
   value within the original packet.  The same action should be taken if
   a node encounters a Next Header value of zero in any header other
   than an IPv6 header.

   Each extension header is an integer multiple of 8 octets long, in
   order to retain 8-octet alignment for subsequent headers.  Multi-
   octet fields within each extension header are aligned on their
   natural boundaries, i.e., fields of width n octets are placed at an
   integer multiple of n octets from the start of the header, for n = 1,
   2, 4, or 8.

   A full implementation of IPv6 includes implementation of the
   following extension headers:

           Hop-by-Hop Options
           Routing (Type 0)
           Fragment
           Destination Options
           Authentication
           Encapsulating Security Payload

   The first four are specified in this document; the last two are
   specified in [RFC-2402] and [RFC-2406], respectively.

4.1  Extension Header Order

   When more than one extension header is used in the same packet, it is
   recommended that those headers appear in the following order:

           IPv6 header
           Hop-by-Hop Options header
           Destination Options header (note 1)
           Routing header
           Fragment header



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           Authentication header (note 2)
           Encapsulating Security Payload header (note 2)
           Destination Options header (note 3)
           upper-layer header

           note 1: for options to be processed by the first destination
                   that appears in the IPv6 Destination Address field
                   plus subsequent destinations listed in the Routing
                   header.

           note 2: additional recommendations regarding the relative
                   order of the Authentication and Encapsulating
                   Security Payload headers are given in [RFC-2406].

           note 3: for options to be processed only by the final
                   destination of the packet.

   Each extension header should occur at most once, except for the
   Destination Options header which should occur at most twice (once
   before a Routing header and once before the upper-layer header).

   If the upper-layer header is another IPv6 header (in the case of IPv6
   being tunneled over or encapsulated in IPv6), it may be followed by
   its own extension headers, which are separately subject to the same
   ordering recommendations.

   If and when other extension headers are defined, their ordering
   constraints relative to the above listed headers must be specified.

   IPv6 nodes must accept and attempt to process extension headers in
   any order and occurring any number of times in the same packet,
   except for the Hop-by-Hop Options header which is restricted to
   appear immediately after an IPv6 header only.  Nonetheless, it is
   strongly advised that sources of IPv6 packets adhere to the above
   recommended order until and unless subsequent specifications revise
   that recommendation.















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4.2  Options

   Two of the currently-defined extension headers -- the Hop-by-Hop
   Options header and the Destination Options header -- carry a variable
   number of type-length-value (TLV) encoded "options", of the following
   format:

      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- - - - - - - - -
      |  Option Type  |  Opt Data Len |  Option Data
      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- - - - - - - - -

      Option Type          8-bit identifier of the type of option.

      Opt Data Len         8-bit unsigned integer.  Length of the Option
                           Data field of this option, in octets.

      Option Data          Variable-length field.  Option-Type-specific
                           data.

   The sequence of options within a header must be processed strictly in
   the order they appear in the header; a receiver must not, for
   example, scan through the header looking for a particular kind of
   option and process that option prior to processing all preceding
   ones.

   The Option Type identifiers are internally encoded such that their
   highest-order two bits specify the action that must be taken if the
   processing IPv6 node does not recognize the Option Type:

      00 - skip over this option and continue processing the header.

      01 - discard the packet.

      10 - discard the packet and, regardless of whether or not the
           packet's Destination Address was a multicast address, send an
           ICMP Parameter Problem, Code 2, message to the packet's
           Source Address, pointing to the unrecognized Option Type.

      11 - discard the packet and, only if the packet's Destination
           Address was not a multicast address, send an ICMP Parameter
           Problem, Code 2, message to the packet's Source Address,
           pointing to the unrecognized Option Type.

   The third-highest-order bit of the Option Type specifies whether or
   not the Option Data of that option can change en-route to the
   packet's final destination.  When an Authentication header is present





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   in the packet, for any option whose data may change en-route, its
   entire Option Data field must be treated as zero-valued octets when
   computing or verifying the packet's authenticating value.

      0 - Option Data does not change en-route

      1 - Option Data may change en-route

   The three high-order bits described above are to be treated as part
   of the Option Type, not independent of the Option Type.  That is, a
   particular option is identified by a full 8-bit Option Type, not just
   the low-order 5 bits of an Option Type.

   The same Option Type numbering space is used for both the Hop-by-Hop
   Options header and the Destination Options header.  However, the
   specification of a particular option may restrict its use to only one
   of those two headers.

   Individual options may have specific alignment requirements, to
   ensure that multi-octet values within Option Data fields fall on
   natural boundaries.  The alignment requirement of an option is
   specified using the notation xn+y, meaning the Option Type must
   appear at an integer multiple of x octets from the start of the
   header, plus y octets.  For example:

      2n    means any 2-octet offset from the start of the header.
      8n+2  means any 8-octet offset from the start of the header,
            plus 2 octets.

   There are two padding options which are used when necessary to align
   subsequent options and to pad out the containing header to a multiple
   of 8 octets in length.  These padding options must be recognized by
   all IPv6 implementations:

   Pad1 option  (alignment requirement: none)

      +-+-+-+-+-+-+-+-+
      |       0       |
      +-+-+-+-+-+-+-+-+

      NOTE! the format of the Pad1 option is a special case -- it does
            not have length and value fields.

      The Pad1 option is used to insert one octet of padding into the
      Options area of a header.  If more than one octet of padding is
      required, the PadN option, described next, should be used, rather
      than multiple Pad1 options.




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   PadN option  (alignment requirement: none)

      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- - - - - - - - -
      |       1       |  Opt Data Len |  Option Data
      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- - - - - - - - -

      The PadN option is used to insert two or more octets of padding
      into the Options area of a header.  For N octets of padding, the
      Opt Data Len field contains the value N-2, and the Option Data
      consists of N-2 zero-valued octets.

   Appendix B contains formatting guidelines for designing new options.

4.3  Hop-by-Hop Options Header

   The Hop-by-Hop Options header is used to carry optional information
   that must be examined by every node along a packet's delivery path.
   The Hop-by-Hop Options header is identified by a Next Header value of
   0 in the IPv6 header, and has the following format:

    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
    |  Next Header  |  Hdr Ext Len  |                               |
    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+                               +
    |                                                               |
    .                                                               .
    .                            Options                            .
    .                                                               .
    |                                                               |
    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

   Next Header          8-bit selector.  Identifies the type of header
                        immediately following the Hop-by-Hop Options
                        header.  Uses the same values as the IPv4
                        Protocol field [RFC-1700 et seq.].

   Hdr Ext Len          8-bit unsigned integer.  Length of the Hop-by-
                        Hop Options header in 8-octet units, not
                        including the first 8 octets.

   Options              Variable-length field, of length such that the
                        complete Hop-by-Hop Options header is an integer
                        multiple of 8 octets long.  Contains one or more
                        TLV-encoded options, as described in section
                        4.2.

   The only hop-by-hop options defined in this document are the Pad1 and
   PadN options specified in section 4.2.




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4.4  Routing Header

   The Routing header is used by an IPv6 source to list one or more
   intermediate nodes to be "visited" on the way to a packet's
   destination.  This function is very similar to IPv4's Loose Source
   and Record Route option.  The Routing header is identified by a Next
   Header value of 43 in the immediately preceding header, and has the
   following format:

    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
    |  Next Header  |  Hdr Ext Len  |  Routing Type | Segments Left |
    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
    |                                                               |
    .                                                               .
    .                       type-specific data                      .
    .                                                               .
    |                                                               |
    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

   Next Header          8-bit selector.  Identifies the type of header
                        immediately following the Routing header.  Uses
                        the same values as the IPv4 Protocol field
                        [RFC-1700 et seq.].

   Hdr Ext Len          8-bit unsigned integer.  Length of the Routing
                        header in 8-octet units, not including the first
                        8 octets.

   Routing Type         8-bit identifier of a particular Routing header
                        variant.

   Segments Left        8-bit unsigned integer.  Number of route
                        segments remaining, i.e., number of explicitly
                        listed intermediate nodes still to be visited
                        before reaching the final destination.

   type-specific data   Variable-length field, of format determined by
                        the Routing Type, and of length such that the
                        complete Routing header is an integer multiple
                        of 8 octets long.

   If, while processing a received packet, a node encounters a Routing
   header with an unrecognized Routing Type value, the required behavior
   of the node depends on the value of the Segments Left field, as
   follows:






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      If Segments Left is zero, the node must ignore the Routing header
      and proceed to process the next header in the packet, whose type
      is identified by the Next Header field in the Routing header.

      If Segments Left is non-zero, the node must discard the packet and
      send an ICMP Parameter Problem, Code 0, message to the packet's
      Source Address, pointing to the unrecognized Routing Type.

   If, after processing a Routing header of a received packet, an
   intermediate node determines that the packet is to be forwarded onto
   a link whose link MTU is less than the size of the packet, the node
   must discard the packet and send an ICMP Packet Too Big message to
   the packet's Source Address.






































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   The Type 0 Routing header has the following format:

    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
    |  Next Header  |  Hdr Ext Len  | Routing Type=0| Segments Left |
    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
    |                            Reserved                           |
    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
    |                                                               |
    +                                                               +
    |                                                               |
    +                           Address[1]                          +
    |                                                               |
    +                                                               +
    |                                                               |
    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
    |                                                               |
    +                                                               +
    |                                                               |
    +                           Address[2]                          +
    |                                                               |
    +                                                               +
    |                                                               |
    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
    .                               .                               .
    .                               .                               .
    .                               .                               .
    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
    |                                                               |
    +                                                               +
    |                                                               |
    +                           Address[n]                          +
    |                                                               |
    +                                                               +
    |                                                               |
    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

   Next Header          8-bit selector.  Identifies the type of header
                        immediately following the Routing header.  Uses
                        the same values as the IPv4 Protocol field
                        [RFC-1700 et seq.].

   Hdr Ext Len          8-bit unsigned integer.  Length of the Routing
                        header in 8-octet units, not including the first
                        8 octets.  For the Type 0 Routing header, Hdr
                        Ext Len is equal to two times the number of
                        addresses in the header.

   Routing Type         0.



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   Segments Left        8-bit unsigned integer.  Number of route
                        segments remaining, i.e., number of explicitly
                        listed intermediate nodes still to be visited
                        before reaching the final destination.

   Reserved             32-bit reserved field.  Initialized to zero for
                        transmission; ignored on reception.

   Address[1..n]        Vector of 128-bit addresses, numbered 1 to n.

   Multicast addresses must not appear in a Routing header of Type 0, or
   in the IPv6 Destination Address field of a packet carrying a Routing
   header of Type 0.

   A Routing header is not examined or processed until it reaches the
   node identified in the Destination Address field of the IPv6 header.
   In that node, dispatching on the Next Header field of the immediately
   preceding header causes the Routing header module to be invoked,
   which, in the case of Routing Type 0, performs the following
   algorithm:































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   if Segments Left = 0 {
      proceed to process the next header in the packet, whose type is
      identified by the Next Header field in the Routing header
   }
   else if Hdr Ext Len is odd {
         send an ICMP Parameter Problem, Code 0, message to the Source
         Address, pointing to the Hdr Ext Len field, and discard the
         packet
   }
   else {
      compute n, the number of addresses in the Routing header, by
      dividing Hdr Ext Len by 2

      if Segments Left is greater than n {
         send an ICMP Parameter Problem, Code 0, message to the Source
         Address, pointing to the Segments Left field, and discard the
         packet
      }
      else {
         decrement Segments Left by 1;
         compute i, the index of the next address to be visited in
         the address vector, by subtracting Segments Left from n

         if Address [i] or the IPv6 Destination Address is multicast {
            discard the packet
         }
         else {
            swap the IPv6 Destination Address and Address[i]

            if the IPv6 Hop Limit is less than or equal to 1 {
               send an ICMP Time Exceeded -- Hop Limit Exceeded in
               Transit message to the Source Address and discard the
               packet
            }
            else {
               decrement the Hop Limit by 1

               resubmit the packet to the IPv6 module for transmission
               to the new destination
            }
         }
      }
   }








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   As an example of the effects of the above algorithm, consider the
   case of a source node S sending a packet to destination node D, using
   a Routing header to cause the packet to be routed via intermediate
   nodes I1, I2, and I3.  The values of the relevant IPv6 header and
   Routing header fields on each segment of the delivery path would be
   as follows:

   As the packet travels from S to I1:

        Source Address = S                  Hdr Ext Len = 6
        Destination Address = I1            Segments Left = 3
                                            Address[1] = I2
                                            Address[2] = I3
                                            Address[3] = D

   As the packet travels from I1 to I2:

        Source Address = S                  Hdr Ext Len = 6
        Destination Address = I2            Segments Left = 2
                                            Address[1] = I1
                                            Address[2] = I3
                                            Address[3] = D

   As the packet travels from I2 to I3:

        Source Address = S                  Hdr Ext Len = 6
        Destination Address = I3            Segments Left = 1
                                            Address[1] = I1
                                            Address[2] = I2
                                            Address[3] = D

   As the packet travels from I3 to D:

        Source Address = S                  Hdr Ext Len = 6
        Destination Address = D             Segments Left = 0
                                            Address[1] = I1
                                            Address[2] = I2
                                            Address[3] = I3













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4.5  Fragment Header

   The Fragment header is used by an IPv6 source to send a packet larger
   than would fit in the path MTU to its destination.  (Note: unlike
   IPv4, fragmentation in IPv6 is performed only by source nodes, not by
   routers along a packet's delivery path -- see section 5.)  The
   Fragment header is identified by a Next Header value of 44 in the
   immediately preceding header, and has the following format:

   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |  Next Header  |   Reserved    |      Fragment Offset    |Res|M|
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |                         Identification                        |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

   Next Header          8-bit selector.  Identifies the initial header
                        type of the Fragmentable Part of the original
                        packet (defined below).  Uses the same values as
                        the IPv4 Protocol field [RFC-1700 et seq.].

   Reserved             8-bit reserved field.  Initialized to zero for
                        transmission; ignored on reception.

   Fragment Offset      13-bit unsigned integer.  The offset, in 8-octet
                        units, of the data following this header,
                        relative to the start of the Fragmentable Part
                        of the original packet.

   Res                  2-bit reserved field.  Initialized to zero for
                        transmission; ignored on reception.

   M flag               1 = more fragments; 0 = last fragment.

   Identification       32 bits.  See description below.

   In order to send a packet that is too large to fit in the MTU of the
   path to its destination, a source node may divide the packet into
   fragments and send each fragment as a separate packet, to be
   reassembled at the receiver.

   For every packet that is to be fragmented, the source node generates
   an Identification value. The Identification must be different than
   that of any other fragmented packet sent recently* with the same
   Source Address and Destination Address.  If a Routing header is
   present, the Destination Address of concern is that of the final
   destination.





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      * "recently" means within the maximum likely lifetime of a packet,
        including transit time from source to destination and time spent
        awaiting reassembly with other fragments of the same packet.
        However, it is not required that a source node know the maximum
        packet lifetime.  Rather, it is assumed that the requirement can
        be met by maintaining the Identification value as a simple, 32-
        bit, "wrap-around" counter, incremented each time a packet must
        be fragmented.  It is an implementation choice whether to
        maintain a single counter for the node or multiple counters,
        e.g., one for each of the node's possible source addresses, or
        one for each active (source address, destination address)
        combination.

   The initial, large, unfragmented packet is referred to as the
   "original packet", and it is considered to consist of two parts, as
   illustrated:

   original packet:

   +------------------+----------------------//-----------------------+
   |  Unfragmentable  |                 Fragmentable                  |
   |       Part       |                     Part                      |
   +------------------+----------------------//-----------------------+

      The Unfragmentable Part consists of the IPv6 header plus any
      extension headers that must be processed by nodes en route to the
      destination, that is, all headers up to and including the Routing
      header if present, else the Hop-by-Hop Options header if present,
      else no extension headers.

      The Fragmentable Part consists of the rest of the packet, that is,
      any extension headers that need be processed only by the final
      destination node(s), plus the upper-layer header and data.

   The Fragmentable Part of the original packet is divided into
   fragments, each, except possibly the last ("rightmost") one, being an
   integer multiple of 8 octets long.  The fragments are transmitted in
   separate "fragment packets" as illustrated:

   original packet:

   +------------------+--------------+--------------+--//--+----------+
   |  Unfragmentable  |    first     |    second    |      |   last   |
   |       Part       |   fragment   |   fragment   | .... | fragment |
   +------------------+--------------+--------------+--//--+----------+






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   fragment packets:

   +------------------+--------+--------------+
   |  Unfragmentable  |Fragment|    first     |
   |       Part       | Header |   fragment   |
   +------------------+--------+--------------+

   +------------------+--------+--------------+
   |  Unfragmentable  |Fragment|    second    |
   |       Part       | Header |   fragment   |
   +------------------+--------+--------------+
                         o
                         o
                         o
   +------------------+--------+----------+
   |  Unfragmentable  |Fragment|   last   |
   |       Part       | Header | fragment |
   +------------------+--------+----------+

   Each fragment packet is composed of:

      (1) The Unfragmentable Part of the original packet, with the
          Payload Length of the original IPv6 header changed to contain
          the length of this fragment packet only (excluding the length
          of the IPv6 header itself), and the Next Header field of the
          last header of the Unfragmentable Part changed to 44.

      (2) A Fragment header containing:

               The Next Header value that identifies the first header of
               the Fragmentable Part of the original packet.

               A Fragment Offset containing the offset of the fragment,
               in 8-octet units, relative to the start of the
               Fragmentable Part of the original packet.  The Fragment
               Offset of the first ("leftmost") fragment is 0.

               An M flag value of 0 if the fragment is the last
               ("rightmost") one, else an M flag value of 1.

               The Identification value generated for the original
               packet.

      (3) The fragment itself.

   The lengths of the fragments must be chosen such that the resulting
   fragment packets fit within the MTU of the path to the packets'
   destination(s).



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   At the destination, fragment packets are reassembled into their
   original, unfragmented form, as illustrated:

   reassembled original packet:

   +------------------+----------------------//------------------------+
   |  Unfragmentable  |                 Fragmentable                   |
   |       Part       |                     Part                       |
   +------------------+----------------------//------------------------+

   The following rules govern reassembly:

      An original packet is reassembled only from fragment packets that
      have the same Source Address, Destination Address, and Fragment
      Identification.

      The Unfragmentable Part of the reassembled packet consists of all
      headers up to, but not including, the Fragment header of the first
      fragment packet (that is, the packet whose Fragment Offset is
      zero), with the following two changes:

         The Next Header field of the last header of the Unfragmentable
         Part is obtained from the Next Header field of the first
         fragment's Fragment header.

         The Payload Length of the reassembled packet is computed from
         the length of the Unfragmentable Part and the length and offset
         of the last fragment.  For example, a formula for computing the
         Payload Length of the reassembled original packet is:

           PL.orig = PL.first - FL.first - 8 + (8 * FO.last) + FL.last

           where
           PL.orig  = Payload Length field of reassembled packet.
           PL.first = Payload Length field of first fragment packet.
           FL.first = length of fragment following Fragment header of
                      first fragment packet.
           FO.last  = Fragment Offset field of Fragment header of
                      last fragment packet.
           FL.last  = length of fragment following Fragment header of
                      last fragment packet.

      The Fragmentable Part of the reassembled packet is constructed
      from the fragments following the Fragment headers in each of the
      fragment packets.  The length of each fragment is computed by
      subtracting from the packet's Payload Length the length of the





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      headers between the IPv6 header and fragment itself; its relative
      position in Fragmentable Part is computed from its Fragment Offset
      value.

      The Fragment header is not present in the final, reassembled
      packet.

   The following error conditions may arise when reassembling fragmented
   packets:

      If insufficient fragments are received to complete reassembly of a
      packet within 60 seconds of the reception of the first-arriving
      fragment of that packet, reassembly of that packet must be
      abandoned and all the fragments that have been received for that
      packet must be discarded.  If the first fragment (i.e., the one
      with a Fragment Offset of zero) has been received, an ICMP Time
      Exceeded -- Fragment Reassembly Time Exceeded message should be
      sent to the source of that fragment.

      If the length of a fragment, as derived from the fragment packet's
      Payload Length field, is not a multiple of 8 octets and the M flag
      of that fragment is 1, then that fragment must be discarded and an
      ICMP Parameter Problem, Code 0, message should be sent to the
      source of the fragment, pointing to the Payload Length field of
      the fragment packet.

      If the length and offset of a fragment are such that the Payload
      Length of the packet reassembled from that fragment would exceed
      65,535 octets, then that fragment must be discarded and an ICMP
      Parameter Problem, Code 0, message should be sent to the source of
      the fragment, pointing to the Fragment Offset field of the
      fragment packet.

   The following conditions are not expected to occur, but are not
   considered errors if they do:

      The number and content of the headers preceding the Fragment
      header of different fragments of the same original packet may
      differ.  Whatever headers are present, preceding the Fragment
      header in each fragment packet, are processed when the packets
      arrive, prior to queueing the fragments for reassembly.  Only
      those headers in the Offset zero fragment packet are retained in
      the reassembled packet.

      The Next Header values in the Fragment headers of different
      fragments of the same original packet may differ.  Only the value
      from the Offset zero fragment packet is used for reassembly.




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4.6  Destination Options Header

   The Destination Options header is used to carry optional information
   that need be examined only by a packet's destination node(s).  The
   Destination Options header is identified by a Next Header value of 60
   in the immediately preceding header, and has the following format:

    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
    |  Next Header  |  Hdr Ext Len  |                               |
    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+                               +
    |                                                               |
    .                                                               .
    .                            Options                            .
    .                                                               .
    |                                                               |
    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

   Next Header          8-bit selector.  Identifies the type of header
                        immediately following the Destination Options
                        header.  Uses the same values as the IPv4
                        Protocol field [RFC-1700 et seq.].

   Hdr Ext Len          8-bit unsigned integer.  Length of the
                        Destination Options header in 8-octet units, not
                        including the first 8 octets.

   Options              Variable-length field, of length such that the
                        complete Destination Options header is an
                        integer multiple of 8 octets long.  Contains one
                        or  more TLV-encoded options, as described in
                        section 4.2.

   The only destination options defined in this document are the Pad1
   and PadN options specified in section 4.2.

   Note that there are two possible ways to encode optional destination
   information in an IPv6 packet: either as an option in the Destination
   Options header, or as a separate extension header.  The Fragment
   header and the Authentication header are examples of the latter
   approach.  Which approach can be used depends on what action is
   desired of a destination node that does not understand the optional
   information:

      o  If the desired action is for the destination node to discard
         the packet and, only if the packet's Destination Address is not
         a multicast address, send an ICMP Unrecognized Type message to
         the packet's Source Address, then the information may be
         encoded either as a separate header or as an option in the



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         Destination Options header whose Option Type has the value 11
         in its highest-order two bits.  The choice may depend on such
         factors as which takes fewer octets, or which yields better
         alignment or more efficient parsing.

      o  If any other action is desired, the information must be encoded
         as an option in the Destination Options header whose Option
         Type has the value 00, 01, or 10 in its highest-order two bits,
         specifying the desired action (see section 4.2).

4.7 No Next Header

   The value 59 in the Next Header field of an IPv6 header or any
   extension header indicates that there is nothing following that
   header.  If the Payload Length field of the IPv6 header indicates the
   presence of octets past the end of a header whose Next Header field
   contains 59, those octets must be ignored, and passed on unchanged if
   the packet is forwarded.

5. Packet Size Issues

   IPv6 requires that every link in the internet have an MTU of 1280
   octets or greater.  On any link that cannot convey a 1280-octet
   packet in one piece, link-specific fragmentation and reassembly must
   be provided at a layer below IPv6.

   Links that have a configurable MTU (for example, PPP links [RFC-
   1661]) must be configured to have an MTU of at least 1280 octets; it
   is recommended that they be configured with an MTU of 1500 octets or
   greater, to accommodate possible encapsulations (i.e., tunneling)
   without incurring IPv6-layer fragmentation.

   From each link to which a node is directly attached, the node must be
   able to accept packets as large as that link's MTU.

   It is strongly recommended that IPv6 nodes implement Path MTU
   Discovery [RFC-1981], in order to discover and take advantage of path
   MTUs greater than 1280 octets.  However, a minimal IPv6
   implementation (e.g., in a boot ROM) may simply restrict itself to
   sending packets no larger than 1280 octets, and omit implementation
   of Path MTU Discovery.

   In order to send a packet larger than a path's MTU, a node may use
   the IPv6 Fragment header to fragment the packet at the source and
   have it reassembled at the destination(s).  However, the use of such
   fragmentation is discouraged in any application that is able to
   adjust its packets to fit the measured path MTU (i.e., down to 1280
   octets).



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   A node must be able to accept a fragmented packet that, after
   reassembly, is as large as 1500 octets.  A node is permitted to
   accept fragmented packets that reassemble to more than 1500 octets.
   An upper-layer protocol or application that depends on IPv6
   fragmentation to send packets larger than the MTU of a path should
   not send packets larger than 1500 octets unless it has assurance that
   the destination is capable of reassembling packets of that larger
   size.

   In response to an IPv6 packet that is sent to an IPv4 destination
   (i.e., a packet that undergoes translation from IPv6 to IPv4), the
   originating IPv6 node may receive an ICMP Packet Too Big message
   reporting a Next-Hop MTU less than 1280.  In that case, the IPv6 node
   is not required to reduce the size of subsequent packets to less than
   1280, but must include a Fragment header in those packets so that the
   IPv6-to-IPv4 translating router can obtain a suitable Identification
   value to use in resulting IPv4 fragments.  Note that this means the
   payload may have to be reduced to 1232 octets (1280 minus 40 for the
   IPv6 header and 8 for the Fragment header), and smaller still if
   additional extension headers are used.

6.  Flow Labels

   The 20-bit Flow Label field in the IPv6 header may be used by a
   source to label sequences of packets for which it requests special
   handling by the IPv6 routers, such as non-default quality of service
   or "real-time" service.  This aspect of IPv6 is, at the time of
   writing, still experimental and subject to change as the requirements
   for flow support in the Internet become clearer.  Hosts or routers
   that do not support the functions of the Flow Label field are
   required to set the field to zero when originating a packet, pass the
   field on unchanged when forwarding a packet, and ignore the field
   when receiving a packet.

   Appendix A describes the current intended semantics and usage of the
   Flow Label field.

7.  Traffic Classes

   The 8-bit Traffic Class field in the IPv6 header is available for use
   by originating nodes and/or forwarding routers to identify and
   distinguish between different classes or priorities of IPv6 packets.
   At the point in time at which this specification is being written,
   there are a number of experiments underway in the use of the IPv4
   Type of Service and/or Precedence bits to provide various forms of
   "differentiated service" for IP packets, other than through the use
   of explicit flow set-up.  The Traffic Class field in the IPv6 header
   is intended to allow similar functionality to be supported in IPv6.



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   It is hoped that those experiments will eventually lead to agreement
   on what sorts of traffic classifications are most useful for IP
   packets.  Detailed definitions of the syntax and semantics of all or
   some of the IPv6 Traffic Class bits, whether experimental or intended
   for eventual standardization, are to be provided in separate
   documents.

   The following general requirements apply to the Traffic Class field:

      o  The service interface to the IPv6 service within a node must
         provide a means for an upper-layer protocol to supply the value
         of the Traffic Class bits in packets originated by that upper-
         layer protocol.  The default value must be zero for all 8 bits.

      o  Nodes that support a specific (experimental or eventual
         standard) use of some or all of the Traffic Class bits are
         permitted to change the value of those bits in packets that
         they originate, forward, or receive, as required for that
         specific use.  Nodes should ignore and leave unchanged any bits
         of the Traffic Class field for which they do not support a
         specific use.

      o  An upper-layer protocol must not assume that the value of the
         Traffic Class bits in a received packet are the same as the
         value sent by the packet's source.


























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8. Upper-Layer Protocol Issues

8.1 Upper-Layer Checksums

   Any transport or other upper-layer protocol that includes the
   addresses from the IP header in its checksum computation must be
   modified for use over IPv6, to include the 128-bit IPv6 addresses
   instead of 32-bit IPv4 addresses.  In particular, the following
   illustration shows the TCP and UDP "pseudo-header" for IPv6:

   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |                                                               |
   +                                                               +
   |                                                               |
   +                         Source Address                        +
   |                                                               |
   +                                                               +
   |                                                               |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |                                                               |
   +                                                               +
   |                                                               |
   +                      Destination Address                      +
   |                                                               |
   +                                                               +
   |                                                               |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |                   Upper-Layer Packet Length                   |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |                      zero                     |  Next Header  |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

      o  If the IPv6 packet contains a Routing header, the Destination
         Address used in the pseudo-header is that of the final
         destination.  At the originating node, that address will be in
         the last element of the Routing header; at the recipient(s),
         that address will be in the Destination Address field of the
         IPv6 header.

      o  The Next Header value in the pseudo-header identifies the
         upper-layer protocol (e.g., 6 for TCP, or 17 for UDP).  It will
         differ from the Next Header value in the IPv6 header if there
         are extension headers between the IPv6 header and the upper-
         layer header.

      o  The Upper-Layer Packet Length in the pseudo-header is the
         length of the upper-layer header and data (e.g., TCP header
         plus TCP data).  Some upper-layer protocols carry their own



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         length information (e.g., the Length field in the UDP header);
         for such protocols, that is the length used in the pseudo-
         header.  Other protocols (such as TCP) do not carry their own
         length information, in which case the length used in the
         pseudo-header is the Payload Length from the IPv6 header, minus
         the length of any extension headers present between the IPv6
         header and the upper-layer header.

      o  Unlike IPv4, when UDP packets are originated by an IPv6 node,
         the UDP checksum is not optional.  That is, whenever
         originating a UDP packet, an IPv6 node must compute a UDP
         checksum over the packet and the pseudo-header, and, if that
         computation yields a result of zero, it must be changed to hex
         FFFF for placement in the UDP header.  IPv6 receivers must
         discard UDP packets containing a zero checksum, and should log
         the error.

   The IPv6 version of ICMP [ICMPv6] includes the above pseudo-header in
   its checksum computation; this is a change from the IPv4 version of
   ICMP, which does not include a pseudo-header in its checksum.  The
   reason for the change is to protect ICMP from misdelivery or
   corruption of those fields of the IPv6 header on which it depends,
   which, unlike IPv4, are not covered by an internet-layer checksum.
   The Next Header field in the pseudo-header for ICMP contains the
   value 58, which identifies the IPv6 version of ICMP.

8.2 Maximum Packet Lifetime

   Unlike IPv4, IPv6 nodes are not required to enforce maximum packet
   lifetime.  That is the reason the IPv4 "Time to Live" field was
   renamed "Hop Limit" in IPv6.  In practice, very few, if any, IPv4
   implementations conform to the requirement that they limit packet
   lifetime, so this is not a change in practice.  Any upper-layer
   protocol that relies on the internet layer (whether IPv4 or IPv6) to
   limit packet lifetime ought to be upgraded to provide its own
   mechanisms for detecting and discarding obsolete packets.

8.3 Maximum Upper-Layer Payload Size

   When computing the maximum payload size available for upper-layer
   data, an upper-layer protocol must take into account the larger size
   of the IPv6 header relative to the IPv4 header.  For example, in
   IPv4, TCP's MSS option is computed as the maximum packet size (a
   default value or a value learned through Path MTU Discovery) minus 40
   octets (20 octets for the minimum-length IPv4 header and 20 octets
   for the minimum-length TCP header).  When using TCP over IPv6, the
   MSS must be computed as the maximum packet size minus 60 octets,




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   because the minimum-length IPv6 header (i.e., an IPv6 header with no
   extension headers) is 20 octets longer than a minimum-length IPv4
   header.

8.4 Responding to Packets Carrying Routing Headers

   When an upper-layer protocol sends one or more packets in response to
   a received packet that included a Routing header, the response
   packet(s) must not include a Routing header that was automatically
   derived by "reversing" the received Routing header UNLESS the
   integrity and authenticity of the received Source Address and Routing
   header have been verified (e.g., via the use of an Authentication
   header in the received packet).  In other words, only the following
   kinds of packets are permitted in response to a received packet
   bearing a Routing header:

      o  Response packets that do not carry Routing headers.

      o  Response packets that carry Routing headers that were NOT
         derived by reversing the Routing header of the received packet
         (for example, a Routing header supplied by local
         configuration).

      o  Response packets that carry Routing headers that were derived
         by reversing the Routing header of the received packet IF AND
         ONLY IF the integrity and authenticity of the Source Address
         and Routing header from the received packet have been verified
         by the responder.























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Appendix A. Semantics and Usage of the Flow Label Field

   A flow is a sequence of packets sent from a particular source to a
   particular (unicast or multicast) destination for which the source
   desires special handling by the intervening routers.  The nature of
   that special handling might be conveyed to the routers by a control
   protocol, such as a resource reservation protocol, or by information
   within the flow's packets themselves, e.g., in a hop-by-hop option.
   The details of such control protocols or options are beyond the scope
   of this document.

   There may be multiple active flows from a source to a destination, as
   well as traffic that is not associated with any flow.  A flow is
   uniquely identified by the combination of a source address and a
   non-zero flow label.  Packets that do not belong to a flow carry a
   flow label of zero.

   A flow label is assigned to a flow by the flow's source node.  New
   flow labels must be chosen (pseudo-)randomly and uniformly from the
   range 1 to FFFFF hex.  The purpose of the random allocation is to
   make any set of bits within the Flow Label field suitable for use as
   a hash key by routers, for looking up the state associated with the
   flow.

   All packets belonging to the same flow must be sent with the same
   source address, destination address, and flow label.  If any of those
   packets includes a Hop-by-Hop Options header, then they all must be
   originated with the same Hop-by-Hop Options header contents
   (excluding the Next Header field of the Hop-by-Hop Options header).
   If any of those packets includes a Routing header, then they all must
   be originated with the same contents in all extension headers up to
   and including the Routing header (excluding the Next Header field in
   the Routing header).  The routers or destinations are permitted, but
   not required, to verify that these conditions are satisfied.  If a
   violation is detected, it should be reported to the source by an ICMP
   Parameter Problem message, Code 0, pointing to the high-order octet
   of the Flow Label field (i.e., offset 1 within the IPv6 packet).

   The maximum lifetime of any flow-handling state established along a
   flow's path must be specified as part of the description of the
   state-establishment mechanism, e.g., the resource reservation
   protocol or the flow-setup hop-by-hop option.  A source must not re-
   use a flow label for a new flow within the maximum lifetime of any
   flow-handling state that might have been established for the prior
   use of that flow label.






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   When a node stops and restarts (e.g., as a result of a "crash"), it
   must be careful not to use a flow label that it might have used for
   an earlier flow whose lifetime may not have expired yet.  This may be
   accomplished by recording flow label usage on stable storage so that
   it can be remembered across crashes, or by refraining from using any
   flow labels until the maximum lifetime of any possible previously
   established flows has expired.  If the minimum time for rebooting the
   node is known, that time can be deducted from the necessary waiting
   period before starting to allocate flow labels.

   There is no requirement that all, or even most, packets belong to
   flows, i.e., carry non-zero flow labels.  This observation is placed
   here to remind protocol designers and implementors not to assume
   otherwise.  For example, it would be unwise to design a router whose
   performance would be adequate only if most packets belonged to flows,
   or to design a header compression scheme that only worked on packets
   that belonged to flows.


































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Appendix B. Formatting Guidelines for Options

   This appendix gives some advice on how to lay out the fields when
   designing new options to be used in the Hop-by-Hop Options header or
   the Destination Options header, as described in section 4.2.  These
   guidelines are based on the following assumptions:

      o  One desirable feature is that any multi-octet fields within the
         Option Data area of an option be aligned on their natural
         boundaries, i.e., fields of width n octets should be placed at
         an integer multiple of n octets from the start of the Hop-by-
         Hop or Destination Options header, for n = 1, 2, 4, or 8.

      o  Another desirable feature is that the Hop-by-Hop or Destination
         Options header take up as little space as possible, subject to
         the requirement that the header be an integer multiple of 8
         octets long.

      o  It may be assumed that, when either of the option-bearing
         headers are present, they carry a very small number of options,
         usually only one.

   These assumptions suggest the following approach to laying out the
   fields of an option: order the fields from smallest to largest, with
   no interior padding, then derive the alignment requirement for the
   entire option based on the alignment requirement of the largest field
   (up to a maximum alignment of 8 octets).  This approach is
   illustrated in the following examples:

   Example 1

   If an option X required two data fields, one of length 8 octets and
   one of length 4 octets, it would be laid out as follows:


                                   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
                                   | Option Type=X |Opt Data Len=12|
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |                         4-octet field                         |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |                                                               |
   +                         8-octet field                         +
   |                                                               |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+







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   Its alignment requirement is 8n+2, to ensure that the 8-octet field
   starts at a multiple-of-8 offset from the start of the enclosing
   header.  A complete Hop-by-Hop or Destination Options header
   containing this one option would look as follows:

   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |  Next Header  | Hdr Ext Len=1 | Option Type=X |Opt Data Len=12|
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |                         4-octet field                         |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |                                                               |
   +                         8-octet field                         +
   |                                                               |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

   Example 2

   If an option Y required three data fields, one of length 4 octets,
   one of length 2 octets, and one of length 1 octet, it would be laid
   out as follows:

                                                   +-+-+-+-+-+-+-+-+
                                                   | Option Type=Y |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |Opt Data Len=7 | 1-octet field |         2-octet field         |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |                         4-octet field                         |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

   Its alignment requirement is 4n+3, to ensure that the 4-octet field
   starts at a multiple-of-4 offset from the start of the enclosing
   header.  A complete Hop-by-Hop or Destination Options header
   containing this one option would look as follows:

   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |  Next Header  | Hdr Ext Len=1 | Pad1 Option=0 | Option Type=Y |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |Opt Data Len=7 | 1-octet field |         2-octet field         |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |                         4-octet field                         |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   | PadN Option=1 |Opt Data Len=2 |       0       |       0       |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+








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   Example 3

   A Hop-by-Hop or Destination Options header containing both options X
   and Y from Examples 1 and 2 would have one of the two following
   formats, depending on which option appeared first:

   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |  Next Header  | Hdr Ext Len=3 | Option Type=X |Opt Data Len=12|
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |                         4-octet field                         |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |                                                               |
   +                         8-octet field                         +
   |                                                               |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   | PadN Option=1 |Opt Data Len=1 |       0       | Option Type=Y |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |Opt Data Len=7 | 1-octet field |         2-octet field         |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |                         4-octet field                         |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   | PadN Option=1 |Opt Data Len=2 |       0       |       0       |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+


   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |  Next Header  | Hdr Ext Len=3 | Pad1 Option=0 | Option Type=Y |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |Opt Data Len=7 | 1-octet field |         2-octet field         |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |                         4-octet field                         |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   | PadN Option=1 |Opt Data Len=4 |       0       |       0       |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |       0       |       0       | Option Type=X |Opt Data Len=12|
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |                         4-octet field                         |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |                                                               |
   +                         8-octet field                         +
   |                                                               |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+









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RFC 2460                   IPv6 Specification              December 1998


Security Considerations

   The security features of IPv6 are described in the Security
   Architecture for the Internet Protocol [RFC-2401].

Acknowledgments

   The authors gratefully acknowledge the many helpful suggestions of
   the members of the IPng working group, the End-to-End Protocols
   research group, and the Internet Community At Large.

Authors' Addresses

   Stephen E. Deering
   Cisco Systems, Inc.
   170 West Tasman Drive
   San Jose, CA 95134-1706
   USA

   Phone: +1 408 527 8213
   Fax:   +1 408 527 8254
   EMail: 
 This e-mail address is being protected from spambots. You need JavaScript enabled to view it
 


   Robert M. Hinden
   Nokia
   232 Java Drive
   Sunnyvale, CA 94089
   USA

   Phone: +1 408 990-2004
   Fax:   +1 408 743-5677
   EMail: 
 This e-mail address is being protected from spambots. You need JavaScript enabled to view it
 

References

   [RFC-2401]   Kent, S. and R. Atkinson, "Security Architecture for the
                Internet Protocol", RFC 2401, November 1998.

   [RFC-2402]   Kent, S. and R. Atkinson, "IP Authentication Header",
                RFC 2402, November 1998.

   [RFC-2406]   Kent, S. and R. Atkinson, "IP Encapsulating Security
                Protocol (ESP)", RFC 2406, November 1998.

   [ICMPv6]     Conta, A. and S. Deering, "ICMP for the Internet
                Protocol Version 6 (IPv6)", RFC 2463, December 1998.




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   [ADDRARCH]   Hinden, R. and S. Deering, "IP Version 6 Addressing
                Architecture", RFC 2373, July 1998.

   [RFC-1981]   McCann, J., Mogul, J. and S. Deering, "Path MTU
                Discovery for IP version 6", RFC 1981, August 1996.

   [RFC-791]    Postel, J., "Internet Protocol", STD 5, RFC 791,
                September 1981.

   [RFC-1700]   Reynolds, J. and J. Postel, "Assigned Numbers", STD 2,
                RFC 1700, October 1994.  See also:
                http://www.iana.org/numbers.html

   [RFC-1661]   Simpson, W., "The Point-to-Point Protocol (PPP)", STD
                51, RFC 1661, July 1994.

CHANGES SINCE RFC-1883

   This memo has the following changes from RFC-1883.  Numbers identify
   the Internet-Draft version in which the change was made.

    02) Removed all references to jumbograms and the Jumbo Payload
        option (moved to a separate document).

    02) Moved most of Flow Label description from section 6 to (new)
        Appendix A.

    02) In Flow Label description, now in Appendix A, corrected maximum
        Flow Label value from FFFFFF to FFFFF (i.e., one less "F") due
        to reduction of size of Flow Label field from 24 bits to 20
        bits.

    02) Renumbered (relettered?) the previous Appendix A to be Appendix
        B.

    02) Changed the wording of the Security Considerations section to
        avoid dependency loop between this spec and the IPsec specs.

    02) Updated R. Hinden's email address and company affiliation.


        --------------------------------------------------------

    01) In section 3, changed field name "Class" to "Traffic Class" and
        increased its size from 4 to 8 bits.  Decreased size of Flow
        Label field from 24 to 20 bits to compensate for increase in
        Traffic Class field.




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    01) In section 4.1, restored the order of the Authentication Header
        and the ESP header, which were mistakenly swapped in the 00
        version of this memo.

    01) In section 4.4, deleted the Strict/Loose Bit Map field and the
        strict routing functionality from the Type 0 Routing header, and
        removed the restriction on number of addresses that may be
        carried in the Type 0 Routing header (was limited to 23
        addresses, because of the size of the strict/loose bit map).

    01) In section 5, changed the minimum IPv6 MTU from 576 to 1280
        octets, and added a recommendation that links with configurable
        MTU (e.g., PPP links) be configured to have an MTU of at least
        1500 octets.

    01) In section 5, deleted the requirement that a node must not send
        fragmented packets that reassemble to more than 1500 octets
        without knowledge of the destination reassembly buffer size, and
        replaced it with a recommendation that upper-layer protocols or
        applications should not do that.

    01) Replaced reference to the IPv4 Path MTU Discovery spec (RFC-
        1191) with reference to the IPv6 Path MTU Discovery spec (RFC-
        1981), and deleted the Notes at the end of section 5 regarding
        Path MTU Discovery, since those details are now covered by RFC-
        1981.

    01) In section 6, deleted specification of "opportunistic" flow
        set-up, and removed all references to the 6-second maximum
        lifetime for opportunistically established flow state.

    01) In section 7, deleted the provisional description of the
        internal structure and semantics of the Traffic Class field, and
        specified that such descriptions be provided in separate
        documents.

        --------------------------------------------------------

    00) In section 4, corrected the Code value to indicate "unrecognized
        Next Header type encountered" in an ICMP Parameter Problem
        message (changed from 2 to 1).

    00) In the description of the Payload Length field in section 3, and
        of the Jumbo Payload Length field in section 4.3, made it
        clearer that extension headers are included in the payload
        length count.





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    00) In section 4.1, swapped the order of the Authentication header
        and the ESP header.  (NOTE: this was a mistake, and the change
        was undone in version 01.)

    00) In section 4.2, made it clearer that options are identified by
        the full 8-bit Option Type, not by the low-order 5 bits of an
        Option Type.  Also specified that the same Option Type numbering
        space is used for both Hop-by-Hop Options and Destination
        Options headers.

    00) In section 4.4, added a sentence requiring that nodes processing
        a Routing header must send an ICMP Packet Too Big message in
        response to a packet that is too big to fit in the next hop link
        (rather than, say, performing fragmentation).

    00) Changed the name of the IPv6 Priority field to "Class", and
        replaced the previous description of Priority in section 7 with
        a description of the Class field.  Also, excluded this field
        from the set of fields that must remain the same for all packets
        in the same flow, as specified in section 6.

    00) In the pseudo-header in section 8.1, changed the name of the
        "Payload Length" field to "Upper-Layer Packet Length".  Also
        clarified that, in the case of protocols that carry their own
        length info (like non-jumbogram UDP), it is the upper-layer-
        derived length, not the IP-layer-derived length, that is used in
        the pseudo-header.

    00) Added section 8.4, specifying that upper-layer protocols, when
        responding to a received packet that carried a Routing header,
        must not include the reverse of the Routing header in the
        response packet(s) unless the received Routing header was
        authenticated.

    00) Fixed some typos and grammatical errors.

    00) Authors' contact info updated.

        --------------------------------------------------------












Deering & Hinden            Standards Track                    [Page 38]

RFC 2460                   IPv6 Specification              December 1998


Full Copyright Statement

   Copyright (C) The Internet Society (1998).  All Rights Reserved.

   This document and translations of it may be copied and furnished to
   others, and derivative works that comment on or otherwise explain it
   or assist in its implementation may be prepared, copied, published
   and distributed, in whole or in part, without restriction of any
   kind, provided that the above copyright notice and this paragraph are
   included on all such copies and derivative works.  However, this
   document itself may not be modified in any way, such as by removing
   the copyright notice or references to the Internet Society or other
   Internet organizations, except as needed for the purpose of
   developing Internet standards in which case the procedures for
   copyrights defined in the Internet Standards process must be
   followed, or as required to translate it into languages other than
   English.

   The limited permissions granted above are perpetual and will not be
   revoked by the Internet Society or its successors or assigns.

   This document and the information contained herein is provided on an
   "AS IS" basis and THE INTERNET SOCIETY AND THE INTERNET ENGINEERING
   TASK FORCE DISCLAIMS ALL WARRANTIES, EXPRESS OR IMPLIED, INCLUDING
   BUT NOT LIMITED TO ANY WARRANTY THAT THE USE OF THE INFORMATION
   HEREIN WILL NOT INFRINGE ANY RIGHTS OR ANY IMPLIED WARRANTIES OF
   MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
























Deering & Hinden            Standards Track                    [Page 39]


Saturday, 14 May 2011 03:04

Unmanaged versus Managed Switches

Written by Administrator

An unmanaged switch simply allows Ethernet devices to communicate with one another, such as a

PC or network printer, and those are typically what we call “plug and play.” They are shipped with a

fixed configuration and do not allow any changes to this configuration

 

Managed switches provide all the features of an unmanaged switch and provide the

ability to configure, manage, and monitor your LAN. And this gives you greater control over how

data travels over the network and who has access to it.

Also, managed switches use protocols such as the Simple Network Management Protocol, or what

we call SNMP, for monitoring the devices on the network. SNMP is a protocol that facilitates the

exchange of management information between network devices. SNMP queries can determine the

health of the network or the status of a particular device. By displaying this data in an easily

understood format, IT managers located at a central site can monitor the performance of the

network and quickly detect and repair network problems without having to physically interact with

the switch.

 

It’s true that a managed switch is more expensive than an unmanaged switch. However,

there are many additional features you get with a managed switch, such as quality of service,

virtual LANs, redundancy, and port mirroring.

 

VLANs allow a switch to logically group devices together to isolate traffic between these

groups even when the traffic is passing over the same physical switch. This segmentation and

isolation of network traffic help reduce unnecessary traffic. For instance, you can segment traffic

between your finance and marketing groups, so that mission-critical finance information can flow

without delay to the finance users and get bogged down by marketing traffic. This allows better

network performance and in many cases provides an additional level of security.

Another important feature of a managed switch is redundancy. Redundancy provides the ability to

safeguard a network in case a connection or cable fails by providing an alternate data path for

traffic. Managed switches incorporate what is called Spanning Tree Protocol standard, or STP, to

provide path redundancy in the network. Using the spanning-tree algorithm, STP provides

redundant paths while preventing loops that are created by multiple active paths between switches.

STP allows for one active path at a time between two network devices, preventing loops and

establishing the redundant links as a backup to keep integrated systems available and preventing

expensive downtime, which network admins can appreciate.

And, finally, there is port mirroring. In conjunction with a network analyzer, this feature is useful to

diagnose problems. It copies the switch network traffic and forwards it to a single port on the same

switch for analysis by a network analyzer. You can use the analyzer on a monitor port to

troubleshoot network problems by examining traffic on other ports or segments. The benefit of this

is you can troubleshoot problems without taking the network out of service

Saturday, 14 May 2011 03:01

What is a Switch?

Written by Administrator

Switch is a device manage network packet between one device to another.  home network today usually have router + switch together.

Beside normal packet routing, Smart Switch allow you manage filter/Vlan and QOS.

Wireless network usually use AP as switch.

The way to select switch are

1. Port number : how many device you need to connect to switch. 24 - 48

2. Function : QOS needs? Vlan needs?

3: Admin consol:  remote admin ? local admin

4: security:  MAC filter? address learning ?

Saturday, 14 May 2011 02:59

What Is a TCP/IP Routing Table?

Written by Administrator

 

Each device that talk over internet have route table.

Target network |  Target interface |

inside command line window, type "route print"  this will give you local PC's route table, usually it's simple one gateway table.

example

 

Interface List

14...00 03 10 22 1c 4e ......Atheros 802.11 a/b/g/n Dualband Wireless Network Module

10...00 03 10 fd 3d f6 ......Realtek RTL8168C(P)/8111C(P)

17...00 50 56 c0 00 01 ......VMware Virtual Ethernet Adapter for VMnet1

18...00 50 56 c0 00 08 ......VMware Virtual Ethernet Adapter for VMnet8

1...........................Software Loopback Interface 1

22...00 00 00 00 00 00 00 e0 Microsoft ISATAP Adapter

11...00 00 00 00 00 00 00 e0 Teredo Tunneling Pseudo-Interface

19...00 00 00 00 00 00 00 e0 Microsoft ISATAP Adapter #2

20...00 00 00 00 00 00 00 e0 Microsoft ISATAP Adapter #3

===========================================================================

 

IPv4 Route Table

===========================================================================

Active Routes:

Network Destination        Netmask          Gateway       Interface  Metric

0.0.0.0          0.0.0.0      192.168.2.1     192.168.2.11     25

127.0.0.0        255.0.0.0         On-link         127.0.0.1    306

127.0.0.1  255.255.255.255         On-link         127.0.0.1    306

127.255.255.255  255.255.255.255         On-link         127.0.0.1    306

192.168.2.0    255.255.255.0         On-link      192.168.2.11    281

192.168.2.11  255.255.255.255         On-link      192.168.2.11    281

192.168.2.255  255.255.255.255         On-link      192.168.2.11    281

192.168.33.0    255.255.255.0         On-link      192.168.33.1    276

192.168.33.1  255.255.255.255         On-link      192.168.33.1    276

192.168.33.255  255.255.255.255         On-link      192.168.33.1    276

192.168.210.0    255.255.255.0         On-link     192.168.210.1    276

192.168.210.1  255.255.255.255         On-link     192.168.210.1    276

192.168.210.255  255.255.255.255         On-link     192.168.210.1    276

224.0.0.0        240.0.0.0         On-link         127.0.0.1    306

224.0.0.0        240.0.0.0         On-link      192.168.33.1    276

224.0.0.0        240.0.0.0         On-link     192.168.210.1    276

224.0.0.0        240.0.0.0         On-link      192.168.2.11    281

255.255.255.255  255.255.255.255         On-link         127.0.0.1    306

255.255.255.255  255.255.255.255         On-link      192.168.33.1    276

255.255.255.255  255.255.255.255         On-link     192.168.210.1    276

255.255.255.255  255.255.255.255         On-link      192.168.2.11    281

===========================================================================

Persistent Routes:

None

 

IPv6 Route Table

===========================================================================

Active Routes:

If Metric Network Destination      Gateway

1    306 ::1/128                  On-link

17    276 fe80::/64                On-link

18    276 fe80::/64                On-link

14    281 fe80::/64                On-link

18    276 fe80::2101:aa2f:8783:e0ad/128

On-link

17    276 fe80::b897:7539:8bff:1051/128

On-link

14    281 fe80::d9c9:281a:cc1b:1e01/128

On-link

1    306 ff00::/8                 On-link

17    276 ff00::/8                 On-link

18    276 ff00::/8                 On-link

14    281 ff00::/8                 On-link

===========================================================================

Persistent Routes:

None

 

In above example, we can see the target to 0.0.0.0 , that's give the default gateway

Network Destination        Netmask          Gateway       Interface  Metric

0.0.0.0          0.0.0.0      192.168.2.1     192.168.2.11     25

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Saturday, 14 May 2011 02:47

An Ethernet Address Resolution Protocol

Written by Administrator

Network Working Group                                   David C. Plummer 
Request For Comments:  826                                  (DCP@MIT-MC)
                                                           November 1982

	     An Ethernet Address Resolution Protocol
                            -- or --
              Converting Network Protocol Addresses
                   to 48.bit Ethernet Address
                       for Transmission on
                        Ethernet Hardware

			    Abstract

The implementation of protocol P on a sending host S decides,
through protocol P's routing mechanism, that it wants to transmit
to a target host T located some place on a connected piece of
10Mbit Ethernet cable.  To actually transmit the Ethernet packet
a 48.bit Ethernet address must be generated.  The addresses of
hosts within protocol P are not always compatible with the
corresponding Ethernet address (being different lengths or
values).  Presented here is a protocol that allows dynamic
distribution of the information needed to build tables to
translate an address A in protocol P's address space into a
48.bit Ethernet address.

Generalizations have been made which allow the protocol to be
used for non-10Mbit Ethernet hardware.  Some packet radio
networks are examples of such hardware.

--------------------------------------------------------------------

The protocol proposed here is the result of a great deal of
discussion with several other people, most notably J. Noel
Chiappa, Yogen Dalal, and James E. Kulp, and helpful comments
from David Moon.

[The purpose of this RFC is to present a method of Converting
Protocol Addresses (e.g., IP addresses) to Local Network
Addresses (e.g., Ethernet addresses).  This is a issue of general
concern in the ARPA Internet community at this time.  The
method proposed here is presented for your consideration and
comment.  This is not the specification of a Internet Standard.]

Notes:
------       

This protocol was originally designed for the DEC/Intel/Xerox
10Mbit Ethernet.  It has been generalized to allow it to be used
for other types of networks.  Much of the discussion will be
directed toward the 10Mbit Ethernet.  Generalizations, where
applicable, will follow the Ethernet-specific discussion.

DOD Internet Protocol will be referred to as Internet.

Numbers here are in the Ethernet standard, which is high byte
first.  This is the opposite of the byte addressing of machines
such as PDP-11s and VAXes.  Therefore, special care must be taken
with the opcode field (ar$op) described below.

An agreed upon authority is needed to manage hardware name space
values (see below).  Until an official authority exists, requests
should be submitted to
	David C. Plummer
	Symbolics, Inc.
	243 Vassar Street
	Cambridge, Massachusetts  02139
Alternatively, network mail can be sent to DCP@MIT-MC.

The Problem:
------------

The world is a jungle in general, and the networking game
contributes many animals.  At nearly every layer of a network
architecture there are several potential protocols that could be
used.  For example, at a high level, there is TELNET and SUPDUP
for remote login.  Somewhere below that there is a reliable byte
stream protocol, which might be CHAOS protocol, DOD TCP, Xerox
BSP or DECnet.  Even closer to the hardware is the logical
transport layer, which might be CHAOS, DOD Internet, Xerox PUP,
or DECnet.  The 10Mbit Ethernet allows all of these protocols
(and more) to coexist on a single cable by means of a type field
in the Ethernet packet header.  However, the 10Mbit Ethernet
requires 48.bit addresses on the physical cable, yet most
protocol addresses are not 48.bits long, nor do they necessarily
have any relationship to the 48.bit Ethernet address of the
hardware.  For example, CHAOS addresses are 16.bits, DOD Internet
addresses are 32.bits, and Xerox PUP addresses are 8.bits.  A
protocol is needed to dynamically distribute the correspondences
between a <protocol, address> pair and a 48.bit Ethernet address.

Motivation:
-----------

Use of the 10Mbit Ethernet is increasing as more manufacturers
supply interfaces that conform to the specification published by
DEC, Intel and Xerox.  With this increasing availability, more
and more software is being written for these interfaces.  There
are two alternatives: (1) Every implementor invents his/her own
method to do some form of address resolution, or (2) every
implementor uses a standard so that his/her code can be
distributed to other systems without need for modification.  This
proposal attempts to set the standard.

Definitions:
------------

Define the following for referring to the values put in the TYPE
field of the Ethernet packet header:
	ether_type$XEROX_PUP,
	ether_type$DOD_INTERNET,
	ether_type$CHAOS, 
and a new one:
	ether_type$ADDRESS_RESOLUTION.  
Also define the following values (to be discussed later):
	ares_op$REQUEST (= 1, high byte transmitted first) and
	ares_op$REPLY   (= 2), 
and
	ares_hrd$Ethernet (= 1).

Packet format:
--------------

To communicate mappings from <protocol, address> pairs to 48.bit
Ethernet addresses, a packet format that embodies the Address
Resolution protocol is needed.  The format of the packet follows.

    Ethernet transmission layer (not necessarily accessible to
	 the user):
	48.bit: Ethernet address of destination
	48.bit: Ethernet address of sender
	16.bit: Protocol type = ether_type$ADDRESS_RESOLUTION
    Ethernet packet data:
	16.bit: (ar$hrd) Hardware address space (e.g., Ethernet,
			 Packet Radio Net.)
	16.bit: (ar$pro) Protocol address space.  For Ethernet
			 hardware, this is from the set of type
			 fields ether_typ$<protocol>.
	 8.bit: (ar$hln) byte length of each hardware address
	 8.bit: (ar$pln) byte length of each protocol address
	16.bit: (ar$op)  opcode (ares_op$REQUEST | ares_op$REPLY)
	nbytes: (ar$sha) Hardware address of sender of this
			 packet, n from the ar$hln field.
	mbytes: (ar$spa) Protocol address of sender of this
			 packet, m from the ar$pln field.
	nbytes: (ar$tha) Hardware address of target of this
			 packet (if known).
	mbytes: (ar$tpa) Protocol address of target.

Packet Generation:
------------------

As a packet is sent down through the network layers, routing
determines the protocol address of the next hop for the packet
and on which piece of hardware it expects to find the station
with the immediate target protocol address.  In the case of the
10Mbit Ethernet, address resolution is needed and some lower
layer (probably the hardware driver) must consult the Address
Resolution module (perhaps implemented in the Ethernet support
module) to convert the <protocol type, target protocol address>
pair to a 48.bit Ethernet address.  The Address Resolution module
tries to find this pair in a table.  If it finds the pair, it
gives the corresponding 48.bit Ethernet address back to the
caller (hardware driver) which then transmits the packet.  If it
does not, it probably informs the caller that it is throwing the
packet away (on the assumption the packet will be retransmitted
by a higher network layer), and generates an Ethernet packet with
a type field of ether_type$ADDRESS_RESOLUTION.  The Address
Resolution module then sets the ar$hrd field to
ares_hrd$Ethernet, ar$pro to the protocol type that is being
resolved, ar$hln to 6 (the number of bytes in a 48.bit Ethernet
address), ar$pln to the length of an address in that protocol,
ar$op to ares_op$REQUEST, ar$sha with the 48.bit ethernet address
of itself, ar$spa with the protocol address of itself, and ar$tpa
with the protocol address of the machine that is trying to be
accessed.  It does not set ar$tha to anything in particular,
because it is this value that it is trying to determine.  It
could set ar$tha to the broadcast address for the hardware (all
ones in the case of the 10Mbit Ethernet) if that makes it
convenient for some aspect of the implementation.  It then causes
this packet to be broadcast to all stations on the Ethernet cable
originally determined by the routing mechanism.

Packet Reception:
-----------------

When an address resolution packet is received, the receiving
Ethernet module gives the packet to the Address Resolution module
which goes through an algorithm similar to the following.
Negative conditionals indicate an end of processing and a
discarding of the packet.

?Do I have the hardware type in ar$hrd?
Yes: (almost definitely)
  [optionally check the hardware length ar$hln]
  ?Do I speak the protocol in ar$pro?
  Yes:
    [optionally check the protocol length ar$pln]
    Merge_flag := false
    If the pair <protocol type, sender protocol address> is
        already in my translation table, update the sender
	hardware address field of the entry with the new
	information in the packet and set Merge_flag to true. 
    ?Am I the target protocol address?
    Yes:
      If Merge_flag is false, add the triplet <protocol type,
          sender protocol address, sender hardware address> to
	  the translation table.
      ?Is the opcode ares_op$REQUEST?  (NOW look at the opcode!!)
      Yes:
	Swap hardware and protocol fields, putting the local
	    hardware and protocol addresses in the sender fields.
	Set the ar$op field to ares_op$REPLY
	Send the packet to the (new) target hardware address on
	    the same hardware on which the request was received.

Notice that the <protocol type, sender protocol address, sender
hardware address> triplet is merged into the table before the
opcode is looked at.  This is on the assumption that communcation
is bidirectional; if A has some reason to talk to B, then B will
probably have some reason to talk to A.  Notice also that if an
entry already exists for the <protocol type, sender protocol
address> pair, then the new hardware address supersedes the old
one.  Related Issues gives some motivation for this.

Generalization:  The ar$hrd and ar$hln fields allow this protocol
and packet format to be used for non-10Mbit Ethernets.  For the
10Mbit Ethernet <ar$hrd, ar$hln> takes on the value <1, 6>.  For
other hardware networks, the ar$pro field may no longer
correspond to the Ethernet type field, but it should be
associated with the protocol whose address resolution is being
sought.

Why is it done this way??
-------------------------

Periodic broadcasting is definitely not desired.  Imagine 100
workstations on a single Ethernet, each broadcasting address
resolution information once per 10 minutes (as one possible set
of parameters).  This is one packet every 6 seconds.  This is
almost reasonable, but what use is it?  The workstations aren't
generally going to be talking to each other (and therefore have
100 useless entries in a table); they will be mainly talking to a
mainframe, file server or bridge, but only to a small number of
other workstations (for interactive conversations, for example).
The protocol described in this paper distributes information as
it is needed, and only once (probably) per boot of a machine.

This format does not allow for more than one resolution to be
done in the same packet.  This is for simplicity.  If things were
multiplexed the packet format would be considerably harder to
digest, and much of the information could be gratuitous.  Think
of a bridge that talks four protocols telling a workstation all
four protocol addresses, three of which the workstation will
probably never use.

This format allows the packet buffer to be reused if a reply is
generated; a reply has the same length as a request, and several
of the fields are the same.

The value of the hardware field (ar$hrd) is taken from a list for
this purpose.  Currently the only defined value is for the 10Mbit
Ethernet (ares_hrd$Ethernet = 1).  There has been talk of using
this protocol for Packet Radio Networks as well, and this will
require another value as will other future hardware mediums that
wish to use this protocol.

For the 10Mbit Ethernet, the value in the protocol field (ar$pro)
is taken from the set ether_type$.  This is a natural reuse of
the assigned protocol types.  Combining this with the opcode
(ar$op) would effectively halve the number of protocols that can
be resolved under this protocol and would make a monitor/debugger
more complex (see Network Monitoring and Debugging below).  It is
hoped that we will never see 32768 protocols, but Murphy made
some laws which don't allow us to make this assumption.

In theory, the length fields (ar$hln and ar$pln) are redundant,
since the length of a protocol address should be determined by
the hardware type (found in ar$hrd) and the protocol type (found
in ar$pro).  It is included for optional consistency checking,
and for network monitoring and debugging (see below). 

The opcode is to determine if this is a request (which may cause
a reply) or a reply to a previous request.  16 bits for this is
overkill, but a flag (field) is needed.

The sender hardware address and sender protocol address are
absolutely necessary.  It is these fields that get put in a
translation table.

The target protocol address is necessary in the request form of
the packet so that a machine can determine whether or not to
enter the sender information in a table or to send a reply.  It
is not necessarily needed in the reply form if one assumes a
reply is only provoked by a request.  It is included for
completeness, network monitoring, and to simplify the suggested
processing algorithm described above (which does not look at the
opcode until AFTER putting the sender information in a table).

The target hardware address is included for completeness and
network monitoring.  It has no meaning in the request form, since
it is this number that the machine is requesting.  Its meaning in
the reply form is the address of the machine making the request.
In some implementations (which do not get to look at the 14.byte
ethernet header, for example) this may save some register
shuffling or stack space by sending this field to the hardware
driver as the hardware destination address of the packet.

There are no padding bytes between addresses.  The packet data
should be viewed as a byte stream in which only 3 byte pairs are
defined to be words (ar$hrd, ar$pro and ar$op) which are sent
most significant byte first (Ethernet/PDP-10 byte style).  

Network monitoring and debugging:
---------------------------------

The above Address Resolution protocol allows a machine to gain
knowledge about the higher level protocol activity (e.g., CHAOS,
Internet, PUP, DECnet) on an Ethernet cable.  It can determine
which Ethernet protocol type fields are in use (by value) and the
protocol addresses within each protocol type.  In fact, it is not
necessary for the monitor to speak any of the higher level
protocols involved.  It goes something like this:

When a monitor receives an Address Resolution packet, it always
enters the <protocol type, sender protocol address, sender
hardware address> in a table.  It can determine the length of the
hardware and protocol address from the ar$hln and ar$pln fields
of the packet.  If the opcode is a REPLY the monitor can then
throw the packet away.  If the opcode is a REQUEST and the target
protocol address matches the protocol address of the monitor, the
monitor sends a REPLY as it normally would.  The monitor will
only get one mapping this way, since the REPLY to the REQUEST
will be sent directly to the requesting host.  The monitor could
try sending its own REQUEST, but this could get two monitors into
a REQUEST sending loop, and care must be taken.

Because the protocol and opcode are not combined into one field,
the monitor does not need to know which request opcode is
associated with which reply opcode for the same higher level
protocol.  The length fields should also give enough information
to enable it to "parse" a protocol addresses, although it has no
knowledge of what the protocol addresses mean.

A working implementation of the Address Resolution protocol can
also be used to debug a non-working implementation.  Presumably a
hardware driver will successfully broadcast a packet with Ethernet
type field of ether_type$ADDRESS_RESOLUTION.  The format of the
packet may not be totally correct, because initial
implementations may have bugs, and table management may be
slightly tricky.  Because requests are broadcast a monitor will
receive the packet and can display it for debugging if desired.

An Example:
-----------

Let there exist machines X and Y that are on the same 10Mbit
Ethernet cable.  They have Ethernet address EA(X) and EA(Y) and
DOD Internet addresses IPA(X) and IPA(Y) .  Let the Ethernet type
of Internet be ET(IP).  Machine X has just been started, and
sooner or later wants to send an Internet packet to machine Y on
the same cable.  X knows that it wants to send to IPA(Y) and
tells the hardware driver (here an Ethernet driver) IPA(Y).  The
driver consults the Address Resolution module to convert <ET(IP),
IPA(Y)> into a 48.bit Ethernet address, but because X was just
started, it does not have this information.  It throws the
Internet packet away and instead creates an ADDRESS RESOLUTION
packet with
	(ar$hrd) = ares_hrd$Ethernet
	(ar$pro) = ET(IP)
	(ar$hln) = length(EA(X))
	(ar$pln) = length(IPA(X))
	(ar$op)  = ares_op$REQUEST
	(ar$sha) = EA(X)
	(ar$spa) = IPA(X)
	(ar$tha) = don't care
	(ar$tpa) = IPA(Y)
and broadcasts this packet to everybody on the cable.

Machine Y gets this packet, and determines that it understands
the hardware type (Ethernet), that it speaks the indicated
protocol (Internet) and that the packet is for it
((ar$tpa)=IPA(Y)).  It enters (probably replacing any existing
entry) the information that <ET(IP), IPA(X)> maps to EA(X).  It
then notices that it is a request, so it swaps fields, putting
EA(Y) in the new sender Ethernet address field (ar$sha), sets the
opcode to reply, and sends the packet directly (not broadcast) to
EA(X).  At this point Y knows how to send to X, but X still
doesn't know how to send to Y.

Machine X gets the reply packet from Y, forms the map from
<ET(IP), IPA(Y)> to EA(Y), notices the packet is a reply and
throws it away.  The next time X's Internet module tries to send
a packet to Y on the Ethernet, the translation will succeed, and
the packet will (hopefully) arrive.  If Y's Internet module then
wants to talk to X, this will also succeed since Y has remembered
the information from X's request for Address Resolution.

Related issue:
---------------

It may be desirable to have table aging and/or timeouts.  The
implementation of these is outside the scope of this protocol.
Here is a more detailed description (thanks to MOON@SCRC@MIT-MC).

If a host moves, any connections initiated by that host will
work, assuming its own address resolution table is cleared when
it moves.  However, connections initiated to it by other hosts
will have no particular reason to know to discard their old
address.  However, 48.bit Ethernet addresses are supposed to be
unique and fixed for all time, so they shouldn't change.  A host
could "move" if a host name (and address in some other protocol)
were reassigned to a different physical piece of hardware.  Also,
as we know from experience, there is always the danger of
incorrect routing information accidentally getting transmitted
through hardware or software error; it should not be allowed to
persist forever.  Perhaps failure to initiate a connection should
inform the Address Resolution module to delete the information on
the basis that the host is not reachable, possibly because it is
down or the old translation is no longer valid.  Or perhaps
receiving of a packet from a host should reset a timeout in the
address resolution entry used for transmitting packets to that
host; if no packets are received from a host for a suitable
length of time, the address resolution entry is forgotten.  This
may cause extra overhead to scan the table for each incoming
packet.  Perhaps a hash or index can make this faster.

The suggested algorithm for receiving address resolution packets
tries to lessen the time it takes for recovery if a host does
move.  Recall that if the <protocol type, sender protocol
address> is already in the translation table, then the sender
hardware address supersedes the existing entry.  Therefore, on a
perfect Ethernet where a broadcast REQUEST reaches all stations
on the cable, each station will be get the new hardware address.

Another alternative is to have a daemon perform the timeouts.
After a suitable time, the daemon considers removing an entry.
It first sends (with a small number of retransmissions if needed)
an address resolution packet with opcode REQUEST directly to the
Ethernet address in the table.  If a REPLY is not seen in a short
amount of time, the entry is deleted.  The request is sent
directly so as not to bother every station on the Ethernet.  Just
forgetting entries will likely cause useful information to be
forgotten, which must be regained.

Since hosts don't transmit information about anyone other than
themselves, rebooting a host will cause its address mapping table
to be up to date.  Bad information can't persist forever by being
passed around from machine to machine; the only bad information
that can exist is in a machine that doesn't know that some other
machine has changed its 48.bit Ethernet address.  Perhaps
manually resetting (or clearing) the address mapping table will
suffice.

This issue clearly needs more thought if it is believed to be
important.  It is caused by any address resolution-like protocol.

 

 

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